FeudalTactics Versions Save

Strategy game with countless unique and challenging levels.

v1.2.1

7 months ago

Bugfix release:

  • fix crash situation when resuming the game during enemy turn
  • fix crash situation at game start
  • fix held unit disappearing when using shortcut

If you want auto-updates, please prefer downloading from app stores over direct downloads.

v1.2.0-1RC

9 months ago

This update brings some visual and QOL improvements:

  • new shortcuts (see tutorial)
  • new crash reporting screen
  • UI improvements (@pserwylo)
  • adaptive icon for Android (@mueller-ma)

If you want auto-updates, please prefer downloading from app stores over direct downloads.

v1.2.0

9 months ago

This update brings some visual and QOL improvements:

  • new shortcuts (see tutorial)
  • new crash reporting screen
  • UI improvements (@pserwylo)
  • adaptive icon for Android (@mueller-ma)

If you want auto-updates, please prefer downloading from app stores over direct downloads.

v1.1.5

1 year ago

Bugfix release:

  • fix another crash situation in the first turn

If you want auto-updates, please prefer downloading from app stores over direct downloads.

v1.1.4

1 year ago

Bugfix release to fix the Flathub build.

If you want auto-updates, please prefer downloading from app stores over direct downloads.

v1.1.3

1 year ago

Bugfix release:

  • fix crash in the first turn under certain conditions
  • fix message about enemies giving up sometimes being displayed multiple times

If you want auto-updates, please prefer downloading from app stores over direct downloads.

v1.1.2

1 year ago

Bugfix release:

  • fix rare crash when displaying a dialog
  • fix occasional crash after retrying a map
  • adhere to screen rotation preference on Android

If you want auto-updates, please prefer downloading from app stores over direct downloads.

v1.1.1

1 year ago

Bugfix release to fix the F-Droid build.

If you want auto-updates, please prefer downloading from app stores over direct downloads.

v1.1.0

1 year ago

This update is aimed to address the most dire problems with the initial release, i.e., too little feedback and steep difficulty curve. Some new objects and rule changes made it into the update as well. Highlights include:

  • visible enemy turn progress
  • tweaked enemy behavior and difficulty levels
  • dying units result in new gravestones that turn into trees
  • new tree type: palm trees
  • overhauled tree spreading behavior (see tutorial)
  • new preferences menu
  • new information sub-menu with changelog
  • general system stability improvements to enhance the user's experience

If you want auto-updates, please prefer downloading from app stores over direct downloads.

v1.0.0

1 year ago
  • Initial Release

If you want auto-updates, please prefer downloading from app stores over direct downloads.