FairyGUI Unity Versions Save

A flexible UI framework for Unity

5.1.0

3 weeks ago
  1. Support TextMeshPro fallback font and multi-atlas.
  2. Add Stage.mouseWheelScale.
  3. Fix IME input issue on new input system.

5.0.0

1 month ago
  1. Add support for unity input system. (use macro FAIRYGUI_INPUT_SYSTEM) (@EP-Toushirou)
  2. Support async loading of Spine. (@ttt1088)
  3. Add GLoader.useResize.
  4. Fix WebGL multi touch issue & IME text input issue. (use macro FAIRYGUI_WEBGL_TEXT_INPUT)
  5. Fix some issues of displaying TextMeshPro text.
  6. Fixed incorrect position of input text cursor.
  7. Upgrade example project to Unity 2022.

New Contributors

4.3.0

2 years ago

What's Changed

  • Support truncating text with ellipsis.
  • Add UIConfig.defaultScrollSnappingThreshold/defaultScrollPagingThreshold.
  • Add support for changing skeleton animation in controller and transition.
  • Provide a better way for cloning spine materials.

Full Changelog: https://github.com/fairygui/FairyGUI-unity/compare/4.2.0...4.3.0

4.2.0

3 years ago
  1. Improve GoWrapper clipping.
  2. Fix a bitmap font bug.
  3. Add enter/exit sound for GComponent.
  4. Add click sound for GCombobox/GLabel/GProgressbar.
  5. Fix emoji align issue.
  6. Adapt to new TextMeshPro version.
  7. Fix a text shrinking behavior bug.

4.1.0

3 years ago
  1. Add Stage.GetTouchTarget.
  2. Add CustomEase.
  3. Add Atlas reference manage mechanism.
  4. Fixed: the line settings of polygon is missing.
  5. Fixed: nested transitions may not be played.
  6. Fixed: wrong parameter for loading Spine/Dragonbones by bundle.
  7. Fixed: exceptions when a UIPanel in prefab is being destroyed in editor, since 2018.3.
  8. Upgrade example project to Unity 2018.

4.0.1

3 years ago
  • FIXED: Selection bug in InputTextField.
  • FIXED: Wrong TextMeshPro text color in linear color space.
  • FIXED: Set initial color to white of GLoader3D.
  • FIXED: Recover text after cancelling typing effect.
  • FIXED: Invalid command key status in windows.

4.0.0

3 years ago
  • New: New GLoader3D object for loading Spine and DragonBones.
  • New: Support TextMeshPro.
  • New: Mouse cursor manager.
  • New: Key navigation support.
  • New: Async loading mechanism of UIPackage (Convenient for Addressable).
  • IMPROVED: User's experience of mouse wheel.

3.5.1

4 years ago
  • IMPROVED: Outline support for polygon shape.
  • FIXED: Branch mechanism not works for GComponent.
  • FIXED: Rotated sprite in atlas display incorrectly.

3.5.0

4 years ago
  • NEW: Editor 5.0 functions.
  • FIXED: Nested stencil masks work incorrectly.
  • FIXED: TouchScreenKeyboard bug.
  • FIXED: Some issues in RTLSupport.

3.4.1

4 years ago
  • FIXED: Text order issue in fairybatching.
  • FIXED: A virtual list bug.
  • FIXED: A bug in color control of circle shape.
  • FIXED: Fixed a bug in fill mesh.