Woof! is a continuation of the Boom/MBF bloodline of Doom source ports.
New Features and Improvements
COMPLVL
lump.mus_gain
config parameter.Bug Fixes
video_display
setting (thanks to @joanbm).New Features and Improvements
Bug Fixes
New Features and Improvements
input_mouselook
to input_freelook
in config.shorttics
config item.M_OPTTTL
patch for "Options" menu title.Bug Fixes
SDL_RENDER_DRIVER
environment variable (works with any SDL2 application).HOM
cheat crash.ENDOOM
crash.hr2final.wad
.Miscellaneous
New Features and Improvements
-file
parameter or place it in the autoload folder.raw_input
config setting. Inspired by a similar concept in Odamex.-bsp
parameter to fix various problems, e.g. slime trails (not demo compatible).sdl_renderdriver
in config).Bug Fixes
weaponinfo
overruns.IDDQD
: fix reviving if god mode was already enabled (thanks to @tomas7770).-skisec
.endpic
and secretexit
are now compatible with PrBoom+/DSDA-Doom.nextsecret
map entry (fix secret exit in NERVE.WAD).Max Health
setting in Dehacked using vanilla complevel.Miscellaneous
-oldsync
parameter is recommended for uncapped mode at the expense of latency.net_player_name
config setting.Bug Fixes
New Features and Improvements
Bug Fixes
New Features and Improvements
default_verbosity
in config).demo4
also for Doom 2 (Final Doom).Bug Fixes
-nodehlump
command line parameter to -nodeh
.PIT_ApplyTorque
when line has no length (from DSDA-Doom).Miscellaneous
New Features and Improvements
-dedicated
, -uncapped
and -nouncapped
command line parmeters (thanks to @loopfz).-nodehlump
to -nodeh
for consistency with other ports.Bug Fixes
midiOutUnprepareHeader()
function in the Windows MIDI music module. This may fix rare crashes for some users.New Features and Improvements
Bug Fixes
intertext
field for Doom 1.Bug Fixes