EXILED Versions Save

A high-level plugin framework for SCP: Secret Laboratory servers. It offers an event system for developers to hook in order to manipulate or change game code, or implement their own functions.

8.8.1

1 month ago

Fixes

  • Fixed base game bug occurring when there are more than 20 or 25 player SCP spawns, causing glitching out of the map. - Contributed by @Misfiy in #2474
  • Fixed an issue where API MirrorExtensions::ChangeAppearance would return a NullReferenceException when attempting to change the appearance of a dead player to a human one. - Contributed by @louis1706 in #2486
  • Fixed API Map.Explode(Vector3, ProjectileType) not correctly exploding for projectiles other than grenades and flashbangs. - Contributed by @louis1706 in #2482
  • Fixed event Scp914.UpgradingInventoryItem not being correctly registered with DynamicPatching. - Contributed by @louis1706 in #2455
  • Fixed event Scp079.Recontained not being correctly registered with DynamicPatching. - Contributed by @louis1706 in #2476
  • Fixed event Player.Hurting not correctly returning the value when IsAllowed was false. - Contributed by @louis1706 in #2476
  • Fixed event Scp173OldGate being locked open and never being considered FullyOpen by our API. - Contributed by @BoltonDev in #2492

Additions

  • Added RoleExtensions::TryGetRoleBase<T>(this RoleTypeId, out T). - Contributed by @Misfiy in #2474

Changes (non-breaking)

  • None

Full Changelog

8.8.0

3 months ago

Fixes

Additions

  • Add Player::GetProcessedData(ArraySegment<string>, int, out string[], bool) by @Misfiy
  • Add Player::GetProcessedData(ArraySegment<string>, int) by @Misfiy
  • Add NW GamePlayConfig respawn_target_multiplier: 0.75 by @louis1706

Changes (non-breaking)

  • None

Full Changelog

8.7.3

3 months ago

Fixes

  • Fix SpawningRagdoll Property wasn't working
  • Fix SearchingPickup overwritten the value for SearchingTime of NWAPI

Additions

  • None

Changes (non-breaking)

  • None

Full Changelog

8.7.2

3 months ago

Fixes

  • Updated the RequiredSCPSLVersion and docs.

Additions

  • None

Changes (non-breaking)

  • None

Full Changelog

8.7.1

3 months ago

Fixes

  • None

Additions

  • Exiled.API Added Constructor for PrimitiveSetting PrimitiveSettings(PrimitiveType primitiveType, Color color, Vector3 position, Vector3 rotation, Vector3 scale, bool spawn, bool isStatic) by @louis1706
  • Exiled.API Added AdminToy extension property Player, Footprint and IsStatic by @louis1706

Changes (non-breaking)

  • None

Full Changelog

8.7.0

4 months ago

What's Changed

Full Changelog: https://github.com/Exiled-Team/EXILED/compare/8.4.3...8.7.0

8.6.0

4 months ago

Fixes

  • Exiled.API Fixed IsIntercomMuted by @misaka_zerotwo in #2361
  • Exiled.API Fixed an issue with Scp-244 which causes it to not deal damage to players by @yamato.
  • Exiled.Installer Resolved issue with installer downloading pre-release version even when set to false by @boltonn in #2367

Additions

  • Exiled.API Added SCP-3114 ragdoll by @valera771 in #2368
  • Exiled.API Added ItemExtensions::GetPickupBase(ItemType) extension method by @yamato.
  • Exiled.Events Added Flamingo respawn event by @valera771 in #2362
  • Exiled.Events Implemented SCP 559 events by @valera771 in #2345

Changes (non-breaking)

  • .editorconfig Eliminated the use of var by @boltonn in #2369

Full Changelog

8.5.0

4 months ago

Fixes

  • Exiled.CustomItems Fixed CustomItem::OnReloading not behaving as expected.

Additions

  • Exiled.API Added SpawnReason::ItemUsage enum value.

8.5.0-beta.1

4 months ago

Fixes

  • Exiled.API Fixed a bug which allows SCPs to attack other SCPs.
  • Exiled.CustomItems Fixed a bug which does not allow to reload any weapons.
  • Exiled.Events Fixed GrantingGift event, now it doesn't crash the server anymore.

8.4.4-beta.1

4 months ago

Fixes

Additions

Changes (non-breaking)