EvergreenHUD Versions Save

EvergreenHUD is a Minecraft mod which improves upon your heads up display. It also features an intuitive addons API so external developers can create their own awesome elements.

latest

2 years ago

EvergreenHUD's prebuilt versions / jar files are no longer on GitHub. THIS MEANS THE DOWNLOAD IS NOT HERE. Instead, they are on Modrinth, found here: https://modrinth.com/mod/evergreenhud/ !

image Select the featured / latest version, then download it via the button.

2.0.0.69-pre.12

2 years ago

xanderlib's depdendencies weren't being included properly

2.0.0.68-pre.12

2 years ago

Of course essential has to ruin everything...

2.0.0.65-pre.12

2 years ago

XanderLib has been shaved down a lot due to Essential so it is only around 100kb. So I have decided to just include XanderLib inside the jar (hence the size increase). So no need for the buggy installer that has caused oh so many issues.

2.0.0.64-pre.12

2 years ago

Changelog

  • Replaced modcore with essential
  • Fixed XanderLib downloading every launch
  • Updated XanderLib
  • Refactored classes so addons won't work now

2.0.0.56-pre.10

2 years ago

Changelog

  • FIX CRASHING
  • PotionHUD blinking time

v2.0-RC.3

3 years ago

Changelog

  • Added PotionHUD
  • padding is now using left, right, up, down instead of width & height

v2.0-RC.2.1

3 years ago

Changelog

  • remove the notice in "Player Count" element
  • remove the max instances in "Player Count" element

v2.0-RC.2

3 years ago

Changelog

  • HALVED the performance impact of the mod by optimizing background rendering
  • optimize element config json to only save settings that have changed from the default
  • add "ElementUtilitySharer" so you can share data between multiple instances and types of elements
  • add "Alternate Look" setting to MainConfig which when disabled, reverts button rendering to vanilla
  • added "Player Count" element which displays the server player count AND world player count
  • added "Player Capacity" element which displays the save player capacity
  • elements can now have a "Max Instance" count
  • elements can now have a "Notice" that is displayed as a ModCore notification on the config gui
  • "Custom Image" element can now be rotated 360 degrees
  • changed "Server IP" element to show "127.0.0.1" instead of "Singleplayer" when in a singleplayer world
  • fixed "Memory Display" element displaying improperly
  • added "Empty Box" element which is just an empty box...
  • fixed crashing when elements are rendered out-of-game
  • fixed crashing when you concurrently add listenables to EventManager (it was not thread safe)
  • search bar in GuiAddElement is not properly aligned to the bottom right
  • you can now get to the main configuration gui from the mods list
  • cleanup of converters
  • All GUIs now use parent gui

2.0-RC.1.1

3 years ago

Changelog

  • Fix crashes on startup