ETEngine Versions Save

Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14

v0.7.0

3 years ago
  • Archetype based Entity Component System
  • Removed previous scene graph structure, all game object behavior is expressed through components and systems
  • Scene Descriptor asset - scenes now described in files
  • Application Runtime and Editor can share custom data assets through common library
  • Asset Browser tool for the editor