ESP8266 ArtNet LED DMX Node Save

ESP8266 based WiFi ArtNet-Node for WS2812B-LED Pixel

Project README

ESP8266 ArtNet-LED-DMX-Node GitHub release

ESP8266 based WiFi ArtNet V4 to DMX, RDM and LED Pixels.

Forked this from the great work of Matthew Tong because I love all kinds of shining/flashing/moving lighting stuff and needed some modifications to suit my needs.

Getting Started

Pre-Compiled binaries

Check the 'release'-section for the latest ready-to-flash-binaries. Download and flash with flasher of your choice. For example the NodeMCU PyFlasher

Attention: These pre-compiled binaries are only for NodeMCU-boards!

Compiling from source

  • You need the latest ESP8266 Arduino Core files and the latest Arduino IDE version.
  • Make sure you placed the libraries from this project into your Arduino libraries folder.
  • Select the proper board. For me it is a "NodeMCU 1.0 (ESP-12E Module)".
  • Make sure to compile with a CPU Frequency of 160 MHz!

First Boot

On your first boot, the device will start a hotspot called "espArtLeDNode" with a password of "espArtLeDNode" (case sensitive). Login to the hotspot and goto http://10.0.17.1 in a web browser.

Note that the hotspot is, by default, only for accessing the settings page. You'll need to enable Stand Alone mode in the web UI if you want to send ArtNet data to the device in hotspot mode.

Web-UI

In hotspot mode, goto http://10.0.17.1 and in Wifi mode goto whatever the device IP might be - either static or assigned by DHCP.

In the Wifi tab, enter your SSID and password. Click save (it should go green and say Settings Saved). Now click reboot and the device should connect to your Wifi.

If the device can't connect to the wifi or get a DHCP assigned address within (Start Delay) seconds, it will start the hotspot and wait for 30 seconds for you to connect. If a client doesn't connect to the hotspot in time, the device will restart and try again.

Restore Factory Defaults

Hold GPIO14 to GND while the device boots.

Features

  • sACN and ArtNet V4 support
  • 2 full universes of DMX output with full RDM support for both outputs
  • Up to 1360 ws2812(b) pixels - 8 full universes
  • DMX/RDM out one port, ws2812(b) out the other
  • DMX in - send to any ArtNet device
  • Web UI with mobile support
  • Web UI uses AJAX & JSON to minimize network traffic used & decrease latency
  • Full DMX Workshop support
  • Pixel FX - a 12 channel mode for ws2812 LED pixel control

Pixel FX

To enable this mode, select WS2812 in the port settings and enter the number of pixels you wish to control. Select '12 Channel FX'. 'Start Channel' is the DMX address of the first channel below.

Note: You still need to set the Artnet net, subnet and universe correctly.

DMX Channel Function Values (0-255)
1 Intensity 0 - 255
2 FX Select 0 - 49 Static
50 - 74 Rainbow
75 - 99 Theatre Chase
100 - 124 Twinkle
3 Speed 0 - 19 Stop - Index Reset
20 - 122 Slow - Fast CW
123 - 130 Stop
131 - 234 Fast - Slow CCW
235 - 255 Stop
4 Position 0 - 127 - 255 Left - Centre - Right
5 Size 0 - 255 Small - Big
6 Colour 1 0 - 255 Red
7 0 - 255 Green
8 0 - 255 Blue
9 Colour 2 0 - 255 Red
10 0 - 255 Green
11 0 - 255 Blue
12 Modify 0 - 255 *Modify FX

Modify FX is only currently used for the Static effect and is used to resize colour 1 within the overall size.

NodeMCU & Wemos Pins

These boards use strange numbering that doesn't match the ESP8266 numbering. Here are the main hookups needed:

NodeMCU & Wemos ESP8266 GPIO Purpose
TX GPIO1 DMX_TX_A (Port A)
D4 GPIO2 DMX_TX_B (Port B)
RX GPIO3 DMX_RX (for A & B)
D1 GPIO5 DMX_DIR_A
D0 GPIO16 DMX_DIR_B

Special thanks to

Matthew Tong for the great work this fork is based upon.

Open Source Agenda is not affiliated with "ESP8266 ArtNet LED DMX Node" Project. README Source: bombcheck/ESP8266_ArtNet-LED-DMX-Node
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