An entity-component framework for Unity with code generation and visual debugging
Entitas Redux is a reworked version of Entitas with a sole focus on Unity. For more background on this project, see here for more information.
For instructions on installing Entitas Redux and how to get up and running, see here on the wiki.
If this is useful to you and/or you’d like to see future development and more tools in the future, please consider supporting it either by contributing to the Github projects (submitting bug reports or features and/or creating pull requests) or by buying me coffee using any of the links below. Every little bit helps!
For information on how to contribute and code style guidelines, please visit here.