Endless Sky Versions Save

Space exploration, trading, and combat game.

v0.9.14

2 years ago

This is a stable release, focusing on bug fixes and polishing the recent v0.9.13 release. New changes include the following

  • Numerous typo fixes
  • Fixes to how several missions are offered to the player
  • Better suggestions of possibly incomplete conditions in some missions' "visit" dialogues
  • Differentiation between two Remnant engines' reversing capabilities
  • Certain Navy shipyards now stock the Dropship
  • Ships that have no specified "drag" attribute default to 100, rather than causing crashes
  • Weaponry that alters the ship's status conditions (e.g. ionization) now respects the required minimum value of 0
  • The "interrupt fast-forward" preference defaults to off

Some minor improvements were added to help support plugin authors and content creators:

  • Quarg planets now have regional attributes to enable better targeting via missions
  • Missions that fail to be instantiated print more informative messages in the error file
  • Large numbers of missing image frames no longer pollute the error file

Specifics of the changes, in addition to descriptions of those not summarized here, can be found in the changelog. Special thanks to those who contributed changes to this release: @10010101001, @alextd, @Amazinite, @Anarchist2, @AraCaputDraco, @Arachi-Lover, @ashdnazg, @Corraban2, @dazuma, @DeBlister, @EjoThims, @Ferociousfeind, @Floppa-Priest, @InfiniteDonuts, @infinitewarp, @jarekchr, @jerith, @jostephd, @Jugosloven1612, @McloughlinGuy, @MCOfficer, @Ornok, @petervdmeer, @ravenshining, @tehhowch, @Terin, and @Zitchas.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

AppImage, x86 macOS, and Windows packages can be downloaded here directly. (For Windows, please choose 32 or 64 bit.) The "macOS_10.15-v0.9.14.dmg" build was contributed by @EricFromCanada and will work for Catalina and later. Its original release page is here, based on this commit. The "macos-v0.9.14.dmg" build is a recent rerelease that includes more of @EricFromCanada 's work, to fix #6520, and is sourced from this commit. It is available for macOS versions as early as 10.9 (OS X Mavericks).

endless-sky-start-picker

v0.9.13

3 years ago

This is an unstable release, containing big changes that may introduce new bugs.

Breaking changes:

  • Starting conditions no longer automatically override the game's default start. Plugins that use a "start" node will need to make changes to restore the previous behavior.

Major new changes include the following:

  • 70+ new missions in human and alien space
  • Outfits can now be stored on planets, without needing to install them on a parked ship
  • An overhaul of almost all human outfit images
  • Players can now choose their starting scenario
  • Spaceport news messages no longer include portraits by default
  • Better handling for missing content definitions (e.g. from plugin removal)

Several features have been added to the game engine, for use by plugins and other content creators. These include:

  • Dynamic stopover selection will consider planets without spaceports
  • A number of new outfit and weapon attributes, offering shield/hull multipliers, weapon aiming & firing overrides, percentage-based damage, and additional damage mitigation
  • Arbitrary angles for hardpoints, engine flares, and fighter bays
  • NPCs' objectives can now include provocation or capture
  • Mission NPCs can be conditionally spawned or removed without needing to change the player's active missions
  • Missions can react differently when the player aborts a mission, and when the player fails a mission
  • Missions can give ships to the player
  • Systems may generate environmental hazards, control the range at which ships enter, and be hidden on the map

In addition to the major changes above, there are lots of smaller changes, content additions, and (of course) countless bug and typo fixes. A complete list of changes can be found in the GitHub changelog. Thanks to all of our contributors for their time and effort in making Endless Sky a community-driven project! A special thanks to those who contributed changes for this release: @Amazinite, @Anarchist2, @Arachi-Lover, @arkhne, @beccabunny, @bobrobbow, @Brick63, @ChamEV, @Darcman99, @Eloraam, @fcfort, @finite-galaxy, @FixItYondu, @flaviojs, @FranchuFranchu, @Fzzr, @Galaucus, @Gods-Righthand, @infinitewarp, @janisozaur, @jmathes, @jostephd, @Karirawri, @Kryes-Omega, @LocalGod79, @MasterOfGrey, @MCOfficer, @michel-slm, @Naminson, @NomadicVolcano, @oo13, @Ornok, @pega3, @petervdmeer, @Plip-Plop, @Pointedstick, @prophile, @Rakete1111, @ravenshining, @Red-57, @Ririshi, @roadrunner56, @Sandwichs-del, @ScruffyKitty, @SubstandardZeal, Swiren#8879, @tatami4, @tehhowch, @temtemy, @Terin, @thebigh2014, @TheronEpic, @thomasballinger, @ThrosturX, @Thunderforge, @tux2603, @Vitalchip, @W1zrad, @WarlordMike, @waterhouse, @wjbotham, @wrzlprnft, @yobbo2020, and @Zitchas.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

screenshot

v0.9.12

4 years ago

This is a stable release, focused on bug fixes and minor improvements. New changes include the following:

  • Bug fixes, including a bug that caused the game to crash on startup due to unsupported VSync settings.
  • Buying & selling items at maximum depreciation now accounts for the 7-day grace period.
  • Missions will no longer complete if a required passenger isn’t landed with you.
  • Several new star images have been added, as well as additional jobs for players with many bunks.
  • Tweaks to the balance of solar panels and some Coalition outfits, and to the fleets found in Hai space.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to those who contributed changes for this release: @Amazinite, @Anarchist2, @Arachi-Lover, @beccabunny, @corecontingency, @Janaszar, @MasterOfGrey, @MCOfficer, @Naminson, @NomadicVolcano, @oo13, @petervdmeer, @Proont, @ravenshining, @tehhowch, @TheMarksman-ES, @waterhouse, and @Zitchas.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu packages will be available in the PPA soon.

graveyard

continuous

4 years ago

Triggered on 2024/05/11, 12:43 UTC by commit 94ec4ac8b0445818af6c1f6a338708a9b816fcd6 (@petervdmeer)

This is an automated build of the latest source. It may be unstable or even crash, corrupt your save or eat your kitten. Use with caution!

https://github.com/endless-sky/endless-sky/actions/runs/9043693866

v0.9.11

4 years ago

This is an unstable release, containing big changes that may introduce new bugs. Major new changes include the following:

  • A new region, the Graveyard, can be found near the Ember Waste.
  • New Remnant ships, outfits, and missions.
  • A rebalancing of human medium warships and transports.
  • A new Wanderer transport.

Several features have been added to the game engine, for use by plugins and other content creators. These include:

  • The ability to modify the systems wherein a government scans ships for contraband, and the displayed government name.
  • Enabling secondary weapons to consume more than one unit of ammunition per shot.
  • Support for interpolation and character replacement in hails.
  • Support for algebraic condition expressions of arbitrary length.
  • Support for disabling specific spaceport news items.

There are many other changes, as well. For a complete list, see the changelog. This release is the work of many contributors, some familiar, and some new. Special thanks to those who contributed changes for this release: @AdamKauffman, @AlbertNewton, @alextd, @Amazinite, @Anarchist2, @Arachi-Lover, @beccabunny, @Fzzr, @Bladewood, @bojidar-bg, @Brick63, @Darcman99, @Disiuze, @Gods- Righthand, @Hyugat, @LocalGod79, @MCOfficer, @MageKing17, @Naminson, @Pointedstick, @NomadicVolcano, @oo13, @PaulBlay, @perey, @petervdmeer, @pkubaj, @Tadrix, @tehhowch, @Thunderforge, @Waffleship, @wjp, @Zbok, and @Zitchas.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu packages will be available in the PPA soon.

graveyard

v0.9.10

4 years ago

This is a stable release focusing on bug fixes and polish. Major changes include:

  • Fixed a bug where cargo was loaded onto ships with 0 cargo space.
  • Fixed a crash when mission NPCs have no system defined.
  • Avoiding a situation where the player could get stuck in Remnant space.
  • Depreciation now happens slower and includes a "grace period."
  • Improved the AI logic for when escorts stop to refuel.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to @tehhowch and @Amazinite for taking the lead on managing this release, and to everyone who contributed changes: @AlexBasset, @beccabunny, @ChamEV, @Comnom, @Darcman99, @jostephd, @Kryes-Omega, @LocalGod79, @Luckz, @MageKing17, @MCOfficer, @Naminson, @oo13, @petervdmeer, @realityforge, @RestingImmortal, @rugk, @sdennie, @SolraBizna, @starcollide5, @warp-core, @ZBok, and @Zitchas.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.)

shipyard-small

v0.9.9

4 years ago

This is an unstable release representing more than a year and a half of development work. Major new changes include the following:

  • Significant graphics and physics engine optimizations.
  • Cloaked ships can now be hit by projectiles.
  • Turrets turn slower, allowing fast ships to dodge them more easily.
  • Ramscoop and solar power effectiveness now varies from star to star.
  • New Remnant ships, outfits, and missions.
  • Purchasing a Bactrian now requires completing a mission string.
  • Added an "asteroid scanner" that lets you target minable asteroids.
  • Experimental "news" feature in the spaceport.
  • All ship sprites re-rendered with a more dramatic lighting angle.
  • The shipyard now shows an angled view of each ship instead of top-down.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to @tehhowch, @Amazinite, and @Pointedstick for taking the lead on managing this release, and to everyone who contributed changes: @10010101001, @abenkovskii, @AlexBassett, @Alkallid, @Amazinite, @AMDmi3, @AskePit, @Aurelite, @beccabunny, @Bladewood, @Brick63, @comnom, @CyberShadow, @czartrak, @Darcman99, @dplepage, @DrBlight, @dzhu, @elgeonmb, @Elyssaen, @EndrosG, @Ferociousfiend, @flaviojs, @Fzzr, @gunqqer, @Hacklin, @Hadron1776, @Isaacssv552, @jafdy, @Janaszar, @jjhankins, @jostephd, @Jugosloven1612, @Kryes-Omega, @Lineth, @LordInsane, @luiges90, @mattsoulanille, @MCOfficer, @MessyMix, @mootootwo, @Nescio0, @nobodywasishere, @oo13, @OverYrPaygrade, @ph2000bis, @Pointedstick, @pscamman, @Rakete1111, @redshalken, @Rob59er, @seanfahey, @sivael, @solardawning, @Tadrix, @tehhowch, @temtemy, @themightygrunt, @TheUnfetteredOne, @thomasballinger, @tmbutterworth, @toilethinges, @Turtleroku, @UnciaPrima, @Vilhelm16, @warp-core, @whismerhill, @Zitchas, and @zwparchman.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

shipyard-small

v0.9.8

6 years ago

This is a stable release, fixing bugs and making other small improvements to the recent 0.9.7 unstable release. Changes include:

  • Fixed crashes when reordering or disowning ships in your fleet.
  • Fixed a bug when events add stellar objects (like the Wanderer wormhole).
  • Added shop thumbnail images for all the Remnant outfits.
  • Tweaked the balance of the Remnant ships and outfits.
  • Demanding tribute now always turns reputation with that government negative.
  • Fixed "derelict" NPCs not repairing on planets after you board them.
  • In full screen mode the cursor is now hidden after 10 seconds inactivity.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to the people who contributed to this release: @Amazinite, @Bladewood, @Hadron1776, @MessyMix, @tehhowch, and @warp-core.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

screenshot

v0.9.7

6 years ago

This is an unstable release, containing big changes that may introduce new bugs. Changes include:

  • A new area, the Ember Waste, populated by a new faction and new space-dwelling creatures.
  • A "logbook" with brief, automatic summaries of important missions you've completed.
  • The "Outfits Expansion" reduces your ship's cooling if you install too many.
  • Turrets have limited turn rates and can each choose and track targets independently.
  • The game now moves at triple speed when caps lock is on (e.g. to speed up travel).
  • Pirate "raids" now depend on how well defended your fleet is, not how many freighters you have.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to the many people who contributed to this release: @alkallid, @Amazinite, @awfulworldkid, @BlackVegetable, @Bladewood, @comnom, @davidarcher, @Disiuze, @dufferzafar, @Elyssaen, @EndrosG, @Hadron1776, @IridiumOre, @jafdy, @jostephd, @kaylara, @KiLEdEnNis, @Kryes-Omega, @MessyMix, @ph2000bis, @PhaedrusES, @Pointedstick, @Proont, @Rhendox, @SolraBizna, @spfldsatellite, @strollcata, @Tadrix, @tboby, @tehhowch, @toilethinges, @TurkeyMcMac, @warp-core, @Wrzlprnft, and @YellowApple.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

screenshot

v0.9.6

7 years ago

This is a stable release, focused on fixing bugs and improving usability in small, safe ways. That includes:

  • Fixed a depreciation bug causing random prices for outfits on some systems.
  • Eliminated "death benefits." Depreciation is now the main way that plundering is balanced.
  • Depreciation happens about 3 times slower than it did in 0.9.5.
  • Coalition jobs now "repeat" instead of only being offered once.
  • Fixed a bug where "surveillance" ships scan the player's ship over and over.
  • Added images for all the Coalition and Heliarch outfits.

There are many other changes, as well. For a complete list, see the changelog. Special thanks to the people who contributed to this release: @Alkallid, @Amazinite, @Bladewood, @harro.eu, @jafdy, @KiLEdEnNis, @MessyMix, @mootootwo, @Pointedstick, @SolraBizna, @striker, @toilethinges, and @warp-core.

If you are using the high-dpi plugin, you should download and install the updated version that goes with this release.

Mac OS X and Windows binaries can be downloaded here. (For Windows, please choose 32 or 64 bit.) Ubuntu Linux packages are available in a PPA, and a Debian Linux package is also available.

screenshot