EliteMobs Versions Save

This is a spigot plugin that aims to extend Minecraft's survival endgame by making mobs more interesting.

v.8.7.11

3 weeks ago

EliteMobs 8.7.11

  • [New] Updated for Minecraft 1.20.5

v.8.7.10

3 weeks ago

EliteMobs 8.7.10

  • [New] Updated EasyMinecraftGoals version
  • [Fix] Fixed bug that was preventing fetch quests from progressing
  • [Fix] Fixed bug where resource packs would not get reapplied when players rejoined the server
  • [Fix] Fixed bug related to instanced dungeons not instancing correctly

v.8.7.9

3 weeks ago

EliteMobs 8.7.9

  • [New] Changed how EliteMobs serves resource packs. It no longer relies on server.properties, fixing a lot of bugs and limitations related to this system
  • [New] The resource_pack_config.yml configuration file has been moved to the main configuration directory of EliteMobs, and now hosts all the configuration settings for distributing the resource pack
  • [Fix] Fixed various issues related to dungeon instancing, including bosses not appearing and players showing up in the same instance as other players when they shouldn't
  • [Fix] Actions should now run on the same tick that they are called in when there is no wait, fixing issues related to damage modification in scripts, among others
  • [Fix] Actions based on events now respect event cancellation
  • [Fix] Removed accidental inclusion of kotlin shading
  • [Fix] Prestiging now correctly drops items for players the moment they trigger it

v.8.7.8

1 month ago

EliteMobs 8.7.8:

  • [New] Custom quests can now use questAcceptSound and questCompleteSound to play sounds when a quest is accepted and completed
  • [New] SUMMON_REINFORCEMENTS script action can now apply an initial velocity to those reinforcements
  • [Tweak] Improved detection of mythic mobs failing to spawn in arenas

v.8.7.7

2 months ago

EliteMobs 8.7.7

  • [New] Currency drops can now be configured to use the more advanced loot table system that instanced dungeons use
  • [Fix] Fixed issue where the name of items in menus sometimes didn't work once translated
  • [Fix] Fixed error where mobs that can't have armor would throw warnings when they attempted to equip armor
  • [Optimization] Optimized the elite explosion detection system

v.8.7.6

2 months ago

EliteMobs 8.7.6

  • [Critical] Fixed two big bugs that would tank performance on servers related to elite scripts and the combat scan
  • [New] Made it possible to disable the noPathExploit antiexploit
  • [New] Deep rewrite of how instanced content works, adding api events and changing the structure of instanced dungeons to fix some bugs and standardize behavior with arenas
  • [New] Created dungeons.yml configuration file to centralize configuration settings related to dungeon content, and moved settings out of config.yml to dungeons.yml
  • [New] Made a lot more text translatable based on community requests and reports
  • [New] Optimized super egg hopper scanner
  • [New] Fixed permissions commands giving out no permission messages with incorrect plugin labeling
  • [New] Did a very large cleanup of messages on startup, EliteMobs should now run almost entirely silent on startup unless something goes wrong
  • [Fix] Fixed a bug where content that existed in config.yml could not be translated in the translation file correctly
  • [New] Updated the maximum page count of books to 100 to match the new higher limit of Minecraft, fixing issues related to accruing very long quests potentially preventing players from opening the /em menu
  • [Fix] Fixed exploit with treasure chests

v.8.7.6-SNAPSHOT-2

2 months ago
  • Fixed issue where specific scripts could "leak", causing unnecessary overhead
  • Optimized combat enter / combat exit computation, and it's also now done in async

v.8.7.6-SNAPSHOT-1

3 months ago

EliteMobs 8.7.5-SNAPSHOT-1 changelog:

  • Removed now unused settings from antiexploit
  • Made it possible to disable the noPathExploit antiexploit
  • Deep rewrite of how instanced content works, adding api events and changing the structure of instanced dungeons to fix some bugs and standardize behavior with arenas
  • Created dungeons.yml configuration file to centralize configuration settings related to dungeon content, and moved settings out of config.yml to dungeons.yml
  • Made a lot more text translatable based on community requests and reports
  • Optimized super egg hopper scanner
  • Fixed permissions commands giving out no permission messages with incorrect plugin labeling
  • Did a very large cleanup of messages on startup, EliteMobs should now run almost entirely silent on startup unless something goes wrong
  • Fixed a bug where content that existed in config.yml could not be translated in the translation file correctly
  • Updated the maximum page count of books to 100 to match the new higher limit of Minecraft, fixing issues related to accruing very long quests potentially preventing players from opening the /em menu
  • Fixed exploit with treasure chests

v.8.7.5

3 months ago

EliteMobs 8.7.5 changelog:

  • [New] Bosses with dynamic levels now recalculate their level on a timer, fixing a number of tricky situations
  • [New] Added way to disable the commoner rank for the entire server in AdventuresGuild.yml
  • [New] All items in item-based menus should now be properly translatable in the translation file
  • [Fix] Fixed issue that could lead to problems when instancing multiples of the same world

v.8.7.4

4 months ago

EliteMobs 8.7.4 changelog:

  • [New] Updated to Minecraft 1.20.4
  • [New] Updated the Craftenmine's Laboratory sanctum
  • [New] Updated the Knight's Castle Lair
  • [Fix] Tweaked the way quests with item requirements work, should be more reliable now