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Elit3D Versions
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Tile map editor 3D with 3D terrains
Overview
Versions
Reviews
Resources
v0.6.2
2 years ago
Changelog
[0.6.2] - 2021-06-21
Added
Export in wavefront obj format
Fixed
Name not changed on selecting a layer on Panel Layers
v0.6.1
2 years ago
Changelog
[0.6.1] - 2021-06-07
Fixed
Fix black panel on AMD and Intel GPU
v0.6.0
3 years ago
Changelog
[0.6.0] - 2021-05-20
Added
Export
Export all tiles of layer with CSV, Base64 or Base64 with zlib compression format
Export tileset info
Export tileset3D info
Choose to export the map on a JSON or an XML file
Begin of export in .obj format (WIP)
v0.5.0
3 years ago
Changelog
[0.5.0] - 2021-04-24
Added
Camera
Orthographic perspective
Buttons to set top and front view
Fit on map
Panel configuration
Changed
Name from MapTileEditor3D to Elit3D
Merge Terrain and Object layers
v0.4.1
3 years ago
Changelog
[0.4.1] - 2021-04-14
Added
Object Editor
Save and Load
Edit Objects
Place Object on map
3D Terrains
Tilemap 3D Terrains editor
Place Terrains on Map in Terrain Layers
Changed
Update SDL to 2.0.14
Fixed
Draw Map
Selected tile on draw map
v0.4.0
3 years ago
Changelog
[0.4.0] - 2021-02-22
Added
premake5 project generator
Layer objects type
3D objects system
Load .fbx from Assimp
Set 3D models in scene
Transform component with position, rotation and scale for every object
Textures in 3D models
3D models normals
Save and Load Objects in map file
Allow multiple viewports
New camera system to handle multiple viewports
Object Editor (WIP)
Panel to create 3D objects with 2D sprites
Save objects in Json
Changed
New UI style (WIP)
Improved Panel Console
Better performance for big amount of logs
Log type buttons
Save App version in map file to handle future complications
Agroup files in its folders
Split installation folder and project folder
Fixed
Tileset scale with panel width on Panel Tileset
Paint not working after 3D Models version
Painting in a Object layer crash
v0.3.0
3 years ago
Changelog
[0.3.0] - 2021-01-04
Added
Tools to modify the map
Brush
Eraser
Bucket
Eye dropper
Panel tools
Brush size
Brush shape (Rectangle and Circle)
Shader to know where the brush will paint
Debug mode to paint layer texture without shader
Panel about ImGui Markdown
Changed
JSON map export csv format, now export an array of id
Assimp x86 compiled in release
Fixed
When select a tileset with height different to 32px it always load 32px
Create and select a tilesetwithour filewatcher
v0.2.1
3 years ago
Changelog
[0.2.1] - 2020-12-18
Added
base64 coder and decoder library
Parse map in csv, base64 and base64-zlib compressed
Added properties on map
Edit Name and Type of layer property
Option to export on XML and JSON, with csv, base64 and base64-zlib
x64 support
Load map by clicking it
Load last map used on start
Program Icon
OpenGL class helper
Inspector display some info about files
Pugixml (XML parser)
Changed
Map paint system
Now I save the id of the tile and not the position on the tileset
Improved Panel Resources
Icons
Zoom
Navigate through folders
Move files in folders
Open on explorer
CC-BY License to BSD-2 Clause
Filewatcher temporarily disabled due to complexity and bugs
Updated MathGeoLib
Fixed
mmgr memory leak detector thread safe
Removed
Library dependency
v0.2.0
3 years ago
Changelog
[0.2.0] - 2020-09-25
Added
Panel Layers
Create Layers
Delete Layers
Reorder layers
Select Layers
Hide and Lock Layers
Layer utilities
Layer height edit
Layer opacity
Layer displacement
Layer properties
Create Layer property as Int, Bool, Float or String
Each property has name, type and value
Export with map
Button to delete property
Paint on selected layer
Resize Map support more layers
Fixed
Random Number Generator uniform interger distribution
v0.1.0
3 years ago
Changelog
[0.1.0] - 2020-09-22
Added
SDL and OpenGL integration, main structure with modules
Input handler
ImGui
Panels structure
Viewports with multisampling
Camera controls
Logger
Profiler
File System
JSON parser
Random number generator (PCG)
Memory Leak detector
Shaders system
MathGeoLib
3D models importer (not usable in release)
Resource system
Basic File Watcher structure (not finished)
Event System
System information logger
Paint, save and load a map with only one layer
Create and resize map
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