dwm for Wayland - ARCHIVE: development has moved to Codeberg
As promised this will be the last release in GitHub (#509) , now all the development will happen in Codeberg: https://codeberg.org/dwl/dwl
wl_surface.preferred_buffer_scale
(through wlr_scene: wlroots!4269)-d
and option log_level
to change the wlroots debug leveltags
with TAGCOUNT
in config.def.h (#403)rootcolor
option (#401)Devin J. Pohly (3): Remove vestigial monitor configuration info Remove removed fields from struct instances It's past my bedtime.
Guido Cella (3): update IRC channel implement drag and drop inline the presentation variable
Humm (1): add dwl(1)
Leonardo Hernández (22):
destroy scene_output in cleanupmon()
improve floating detection
remove a useless resize in mapnotify()
only skip frames if there are visible clients that have a resize
clients now works as expected in drag motion
add sway LICENSE file
add note about how to change MODKEY for windows key
Revert "clients now works as expected in drag motion"
set position of the drag icon in startdrag()
fix drag icon's surface returned by xytonode
implement idle-inhibitor protocol
implement input-inhibitor protocol
check m
in commitlayersurfacenotify()
new functions ecalloc() and die()
don't let -pedantic be overridable by environment
initialize rules and xkb_rules
add DESTDIR
die on pipe failure
includes: abc
typedefs: abc
abc
add missing return in client_is_floating_type()
Update issue templates
Palanix (1): Fix dwl freezing when resizing
Quentin Rameau (1): Add a configuration option for fullscreen locking
Raphael Robatsch (1): Layer shell: Prevent infinte configure/commit loop
Use scenegraph API from wlroots
Full Changelog: https://github.com/djpohly/dwl/compare/v0.2.2...v0.3
Update to keep sync with breaking changes in wlroots 0.15.0.