Blender Add-on to edit RenderWare and GTA Formats
A fix for broken collision export.
Changes since 0.0.2
Important changes in this release
Edge Splits - The tool now automatically adds Edge Splits to vertices doubles before removing them. This makes editing the model easier as there are no doubles to come in the way. This is the better version of the older functionality provided as it now properly controls the normals as well. (Thanks to Colby for the suggestion)
Grouping Multiple Materials - As of the latest version, materials which are equal are now grouped together. This helps in editing car parts, the materials of which are duplicated in each part. (again thanks to Colby for this suggestion)
Better Compatibility - Thanks to several members who reported importing and exporting issues, the newer version is compatible with more types of DFFs. There is still work to do to support the console models however.
Basic DFF editing supported. Still in alpha version, so it isn't entirely bug-free.
Extract the zip and create a new archive of the gta/
folder. It should contain the folder itself, and not just its contents. After you do that, you can load it like any other Blender Add-on.