DotFeather Save

A closs-platform generic gameengine built on C#/.NET 6

Project README

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DotFeather is a lightweight cross-platform generic 2D game engine for C#/.NET 6.0.

日本語でもご覧いただけます。

Supported Platform

  • Windows
  • macOS
  • GNU/Linux

To Build

git clone https://github.com/xeltica/DotFeather.git
cd DotFeather
dotnet build

Features

  • Lightweight processing
  • 2D-specified Graphics System
    • Sprite - Display textures on the screen
    • Tilemap - Map textures on the grid
    • Graphic - Draw lines, rectangles etc
    • Container - An object which can contain other drawables
    • Text - An object which can draw text
    • 9-slice Sprite - A special sprite to split into 9 sheets to resize smoothly
  • A Function to Take Screenshot
  • A Feature to capture screen as a serial-numbered pictures
  • Scene Management
  • Keyboard Input
  • Mouse Input
  • Playing music
  • Playing SFX
  • High Extensibility
    • Add original rendering method
    • Add original audio processor

Documents

Documents

Contributing

Please see Contribution Guide.

GitHub issues GitHub pull requests

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LICENSE

License

DotFeather depends on several third-party software. See these licenses: THIRD_PARTIES.md

Open Source Agenda is not affiliated with "DotFeather" Project. README Source: xeltica-studio/DotFeather

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