DirectXVideoScreen Save

Various programs around Desktop Duplication API, DirectX Video Processor, Shader, DX11/DX9

Project README

DirectXVideoScreen

  • D3D9RenderShaderYUV : ok
  • D3D9VideoProcessor : ok
  • D3D11ShaderNV12 : ok (just a check to do with GPU NV12 format support)
  • D3D11VideoProcessor : ok
  • DirectXVideoScreen : not started
  • SimpleDesktopDuplication : ok

D3D9RenderShaderYUV

A DirectX9 program to convert NV12/YV12 to RGBA with shader. I use a technique that I called "Shift for YUV texture". This technique uses one or two Texture1D, so we can use the shader directly on the NV12/YV12 texture.

ShowRGB

YUVShader

D3D9VideoProcessor

A DirectX9 program to convert BGRA texture to NV12 texture, using the video processor from the GPU.

D3D11ShaderNV12

A DirectX11 program to convert BGRA texture to NV12 texture, using shader only.

ShaderNV12

D3D11VideoProcessor

A DirectX11 program to convert BGRA texture to NV12 texture, using the video processor from the GPU.

DirectXVideoScreen

Not started

SimpleDesktopDuplication

A DirectX11 program using Desktop Duplication API. A simple screenshot is done.

Open Source Agenda is not affiliated with "DirectXVideoScreen" Project. README Source: mofo7777/DirectXVideoScreen
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