The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
ModelMeshPart::InputLayoutCollection
, GeometricPrimitive::VertexCollection
and IndexCollection
.This version is also available on NuGet as version 2021.10.1
This version is available via vcpkg.
This version is also available on NuGet as version 2021.8.2
This version is available via vcpkg.
EnableDefaultMultiChannel
helper to AudioEmitter for multi-channel source setupGetChannelCount
accessor to SoundEffectInstance and SoundStreamInstanceApply3D
can now use X3DAUDIO_LISTENER and X3DAUDIO_EMITTER directly or the library helper structs.-flist
switch to support wildcards and file exclusionsThis version is also available on NuGet as version 2021.6.10
This version is available via vcpkg.
This was a CMake only release of January 2021 for vcpkg.
This version is also available on NuGet as version 2021.4.7
This was a CMake only release of November 2020 for vcpkg
This version is also available on NuGet as version 2021.1.10
/analyze
warnings in GameInput usageThis version is also available on NuGet as version 2020.11.12
c_MostRecent
constant for -1
player index special behaviorWINCODEC_ERR_INSUFFICIENTBUFFER
for some resize requests.wav
file reading of MIDILoop chunkThis version is also available on NuGet as version 2020.9.30
This version is also available on NuGet as version 2020.8.15