The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
This version is also available on NuGet as version 2024.2.22
This version is available via vcpkg.
This version is also available on NuGet as version 2024.1.1
This version is available via vcpkg.
This version is also available on NuGet as version 2023.10.31
This version is available via vcpkg.
This version is also available on NuGet as version 2023.9.6
This version is available via vcpkg.
This version is available via vcpkg.
This version is also available on NuGet as version 2023.4.28
This version is available via vcpkg.
GetOutputFormat
now reports sample rate and bit-depth from the audio device propertiesGetOutputSampleRate
added to return the input sample rate of the mastering voiceResume
now handles device failure by switching to silent modeThis version is also available on NuGet as version 2023.3.30
This version is available via vcpkg. Note this update to the port adds a tools feature for the installation of the command-line tools.
EndOfInputFrame
.This version is also available on NuGet as version 2023.2.7
This version is available via vcpkg.
This is the last release that will support building for the legacy Xbox One XDK using VS 2017. See this issue for details or feedback.
USING_XINPUT
, USING_GAMEINPUT
, USING_WINDOWS_GAMING_INPUT
definesThis version is also available on NuGet as version 2022.12.16
This version is available via vcpkg.
CompileShaders.cmd
to address additional 'paths with spaces' issuesThis version is also available on NuGet as version 2022.10.18
This version is available via vcpkg.