A dll module that is designed to improve compatibility in games using DirectInput 1-7 (dinput.dll) by converting all API calls to their equivalent DirectInput 8 (dinput8.dll) ones. This allows older games to be able to use newer tools and wrappers written for DirectInput 8.
dinputto8 is a dll module that is designed to improve compatibility in games using DirectInput 1-7 (dinput.dll) by converting all API calls to their equivalent DirectInput 8 (dinput8.dll) ones. This allows older games to be able to use newer tools and wrappers written for DirectInput 8.
To install just download the latest binary release from the repository's Release page and unzip the dinput.dll
file into the folder of a DirectInput 1-7 program or game.
Note: Do not attempt to overwrite any .dll in a Windows system directory as it is currently not supported and will not work.
Delete the dinput.dll
files from the game's directory. You can also delete the associated log file, if there is one.
There are no configuration options for dinputto8.
Copyright (C) 2023 Elisha Riedlinger
This software is provided 'as-is', without any express or implied warranty. In no event will the author(s) be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
dinputto8 uses code from some other projects. Below is a list of locations that source code was taken from:
dinputto8 is written in C++ using Microsoft Visual Studio Community 2017.
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