A Counter-Strike 2 & CS:GO demo parser for Go (demoinfo)
go get -u github.com/markus-wa/demoinfocs-golang/v4/pkg/[email protected]
WarnUnknownDemoCommandMessageType
) - this will prevent panicking when a new message is added in the futurego get -u github.com/markus-wa/demoinfocs-golang/v4/pkg/[email protected]
go get -u github.com/markus-wa/demoinfocs-golang/v4/pkg/[email protected]
go get -u github.com/markus-wa/demoinfocs-golang/v4/pkg/[email protected]
go get -u github.com/markus-wa/demoinfocs-golang/v4/pkg/[email protected]
panic
when round ends in a draw #516 - thanks @akivergo get -u github.com/markus-wa/demoinfocs-golang/v4/pkg/[email protected]
PlayerDisconnected
event for bots - #512 #511Thanks @akiver for the fixes in this release
go get -u github.com/markus-wa/demoinfocs-golang/v4/pkg/[email protected]
s2_CMsgSource1LegacyGameEventList.pb.bin
to fix corrupt demos after recent updatesgo get -u github.com/markus-wa/demoinfocs-golang/v4/pkg/[email protected]
Kill
events #496 - thanks @akiverThanks to everyone on Discord who was involved in discovering the fix for this update :heart:
go get -u github.com/markus-wa/demoinfocs-golang/v4/pkg/[email protected]
Thanks to @akiver for their contributions to this release :heart:
go get -u github.com/markus-wa/demoinfocs-golang/v4/pkg/[email protected]
Player.Velocity()
support for CS2 #470Player.Weapons()
and Player.Inventory
#478 - thanks @micvbangThanks to @akiver @micvbang & @BestAwperEver for their contributions to this release :heart: