Defcon Versions Save

A developer console for games written using the Defold game engine

2.5.0

1 year ago

FIX: Script init order is no longer important when setting custom http routes from init() lifecycle functions before the console has been started. Note that the required dependencies has been updated!

2.4.0

3 years ago

NEW: console.set_environment(my_env) to modify the function environment (more info: https://github.com/britzl/defcon#set-global-environment)

2.3.2

4 years ago

FIX: The whole text area now responds to key down events for easier typing of commands FIX: The message history will no longer add duplicates if the same command is repeated multiple times in a row

Thank you to @Jerakin for the contributions!

2.3.1

6 years ago

FIX: Didn't restore pprint when rerouting of the log stopped

2.3

6 years ago

NEW: Added support for pprint() when streaming the console to DefCon

2.2

6 years ago

NEW: Added support for customising the console port from console.script

2.1

7 years ago

FIX: Starting the log multiple times without stopping it in between will result in duplicates in the log output

2.0

7 years ago

NEW: Stream support for commands and routes NEW: print() capture streaming to the console

1.1.1

7 years ago

Updated DefNet dependency

1.1

7 years ago

First public non-prerelease version