A developer console for games written using the Defold game engine
FIX: Script init order is no longer important when setting custom http routes from init()
lifecycle functions before the console has been started. Note that the required dependencies has been updated!
NEW: console.set_environment(my_env) to modify the function environment (more info: https://github.com/britzl/defcon#set-global-environment)
FIX: The whole text area now responds to key down events for easier typing of commands FIX: The message history will no longer add duplicates if the same command is repeated multiple times in a row
Thank you to @Jerakin for the contributions!
FIX: Didn't restore pprint when rerouting of the log stopped
NEW: Added support for pprint() when streaming the console to DefCon
NEW: Added support for customising the console port from console.script
FIX: Starting the log multiple times without stopping it in between will result in duplicates in the log output
NEW: Stream support for commands and routes NEW: print() capture streaming to the console
Updated DefNet dependency
First public non-prerelease version