CS2X - C# Transpiler experiments (Powered by Roslyn)
This project is for doing preliminary experiments to compile a C# 3.0 subset using Roslyn to portable C. This will come with a micro deterministic GC/defragger that targets embedded devices with 1kb or higher and also a similar GC used on legacy hardware targets such as classic mac for example [or anything else] (think macOS9, SNES, DOS, Arduino, RISC-V, MIPS, SPARK, PPC, Homebrew etc). The point is to run C# in an optimized fashion across unsupported .NET targets with minimal effort. Testing on old/different compilers and toolchains will prove that point.
Much of the work done here "at minimum" will be used in the ReignSDK for a C# to Shader-Lang transpiler.