CS:GO Sourcemod plugin for private team/individual practice servers
Changes since 1.3.4:
.countdown
commandsm_practicemode_max_placed_bots
cvar (default 25)practicemode.cfg
file fixes problems with buying grenades after teamswitches caused by CSGO updates (see https://github.com/splewis/csgo-practice-mode/commit/bd1dc5dffd292c14b1a3b2b0b9d3ae9285280cb6 for the change)Changes since 1.3.2:
sm_practicemode_fastforward_requires_zero_volume
).back
to always go to that index in your grenade historyChanges since 1.3.1:
Changes since 1.2.2:
Changes since 1.2.1:
Changes since 1.2.0:
csutils.smx
plugin that is included in the release to use this command. (Copying all the release files is the expected way to upgrade, and will work)addons/sourcemod/data/practicemode/grenades/backups
)The addition of .throw
has been a long standing desire. There are some things to resolve around how the grenades are thrown (they are thrown by adding a hidden bot and making him throw): #42, #44, #45
Even with those issues, I consider this feature a game changer for practicemode, so wanted to push the release ASAP. Expect incremental improvements to come. Longer term strategy plans/things to think about:
In other areas, I'd like to attempt some light demo integration using demoinfogo wrapped into a sourcemod extension. This would enable something like:
Or, taken to a (very unlikely to happen) extreme:
Changes since 1.1.3:
.goto <name> <id>
is now just .goto <id>
)sm_practicemode_alphabetize_nades
sm_practicemode_share_all_nades