Showing off the power of shader properties in Unity
Don't repeat yourself by writing the same shaders over and over again with little variation. You can expose a lot of different shader settings through attributes! Configurable Shaders does three main things:
You will need to have git installed and set in your system PATH.
Find Packages/manifest.json
in your project and add the following:
{
"dependencies": {
"com.supyrb.configurableshaders": "https://github.com/supyrb/ConfigurableShaders.git#0.7.1",
"...": "..."
}
}
Install the package with OpenUPM through the commandline
# Install openupm-cli
$ npm install -g openupm-cli
# Enter your unity project folder
$ cd YOUR_UNITY_PROJECT_FOLDER
# Add package to your project
$ openupm add com.supyrb.configurableshaders
One OneMinusSrcAlpha
(More Information)Name | Example |
---|---|
Overview Scene | |
World Normal Shader | |
Depth01 Shader | |
Standard Material Properties | |
Custom Property Drawers |
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