Cocoatoucher Glide Versions Save

Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

1.1.2

2 years ago

Better error handling with Tiled map editor scene loading: Now you will receive an exception if your tile map layer contains texture images from different tile sets. That was a hard to catch bug before 🎉

1.1.1

2 years ago

Fixes for Tiled map editor loading. Adding public support for debugging collider tile maps. New discord channel 🎉

1.1.0

3 years ago
  • Updates for adapting to GCController changes and additions.
  • Keyboard and mouse support on iPadOS.
  • Updating deployment target to iOS 14, macOS 11 and tvOS 14.
  • Removing cocoapods support.

1.0.9

4 years ago

Adding Audio Player component.

1.0.8

4 years ago

Adding Audio Player component.

1.0.7

4 years ago

Adding Jazzy documentation Code structure updates

1.0.6

4 years ago

Fixing a crash with objc runtime introduced in Xcode 11.4

1.0.5

4 years ago

Fixed a bug where a crash would occur when attempting to connect a GCController Broader and more reliable support for USB controllers 🕹

1.0.4

4 years ago

Additional support for USB game controllers 🕹 Adding Swift package manager support Updates for Xcode 11

1.0.3

5 years ago

Making collision tile map optional in GlideScene Camera field of view and zoom clean up and updates