Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
Better error handling with Tiled map editor scene loading: Now you will receive an exception if your tile map layer contains texture images from different tile sets. That was a hard to catch bug before 🎉
Fixes for Tiled map editor loading. Adding public support for debugging collider tile maps. New discord channel 🎉
Adding Audio Player component.
Adding Audio Player component.
Adding Jazzy documentation Code structure updates
Fixing a crash with objc runtime introduced in Xcode 11.4
Fixed a bug where a crash would occur when attempting to connect a GCController Broader and more reliable support for USB controllers 🕹
Additional support for USB game controllers 🕹 Adding Swift package manager support Updates for Xcode 11
Making collision tile map optional in GlideScene Camera field of view and zoom clean up and updates