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A path tracer to create realistic images of your Minecraft worlds.
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1.3.8
2 years ago
Fixed water being rendered on sign blocks below the water height in water world mode.
The scene/world directory selection dialogs now indicate if a valid directory is selected.
Added button to scale canvas width/height by a factor of 1.5.
Replaced the preview window scaling buttons with a drop-down list.
Added Entities tab in the Render Controls dialog, allowing posing and skinning of player entities.
Fixed chunk loading error that caused Chunky to hang while loading chunks if a font texture was missing.
Launcher v1.8.12: the launcher now always tries to launch the embedded version.
1.4.0
2 years ago
Chunky now requires Java 8 update 40, or a later version.
Added rendering for Minecraft 1.10 blocks:
Bone Block
Magma Block
Red Nether Brick
Nether Wart Block
Modernized the Chunky User Interface by rewriting it in JavaFX.
Most of the UI remains similar to the old version, but some parts were redesigned:
Controls for multiple cameras have been simplified.
The Highlight tab has been merged into the Options tab.
The gradient editor and color pickers were slightly redesigned.
Added some sky gradient presets.
Removed the fullscreen option for the preview window.
Removed old features that were not well supported. The goal is to make these into separate plugins:
Removed the benchmark tool.
Removed the experimental OpenCL renderer.
Holding Control while moving the camera multiplies move distance by 100.
The render preview scaling option has been moved into a context menu. Right clicking the render preview window brings up the scaling menu.
Added option to show guide grid in the render preview. The option is accessed through the right-click context menu.
Pressing Space in the render preview window starts/pauses/resumes rendering.
Fixed player entities not being saved if they were the only entity type in a scene.
Fixed bug preventing new players from being added to a scene if no players were already loaded.
Minor changes to the UI:
Added an icon to the camera view visualization.
Removed the chunk loading indicator icon.
Removed the player Y position indicator.
Removed fullscreen preview.
Added new command-line options:
Added -list-scenes command.
Added -merge-dump command.
Made it possible to manually set the Chunky settings directory using a system property (java -Dchunky.home=DIR).
Added Omni-Directional Stereo projector (thanks leMaik!)
Rendering improvements and fixes:
End rods now emit light.
Vertical droppers and dispensers are now rendered correctly.
Improved fog rendering through glass and other transparent materials.
Fixed issue causing Chorus Plant to not connect to End Stone blocks.
Experimental Plugin API added.
1.4.1
2 years ago
Fixed scenes not able to be saved after fresh install, caused by the scene directory not yet being created.
Added "Face target" button in the Entities tab.
Fixed bugs in the command-line interface.
Expanded plugin API.
1.4.2
2 years ago
Added support for multiple resource packs. The resource pack load order can be changed via Options->Edit resource packs.
Added rendering for Minecraft 1.11 blocks:
Observer Block
Shulker Box
Added scene settings export/import system.
It is now possible to temporarily change the view target via the render preview context menu. This is useful for autofocus and moving entities.
Updated command block rendering to be compatible with Minecraft 1.9+.
Added scale setting for player entities.
Improved error checking for resource packs.
Fixed rendering errors for trapdoors, redstone dust, and comparator blocks.
The --update command now creates a settings directory if needed.
Default settings should be generated when running headless commands for the first time.
1.4.3
2 years ago
Various small UI improvements and bug fixes.
Improved the way fences, stone walls, glass panes, and iron bars connect to other blocks.
Added plugin manager in the launcher, among the advanced settings.
The Plugin API now expects plugins to provide metadata.
Made resource pack loading more flexible.
Fog is now blended with the sky near the horizon.
Minecraft block IDs are now displayed in the block info tooltip.
Improved error handling for skymap loading.
Added -f option to ignore headless skymap loading errors.
Fixed incorrect top texture for inverted daylight sensors.
Added rendering for Minecraft 1.12 blocks:
Glazed Terracotta
Concrete
Concrete Powder
Beetroots
Made block material properties configurable per-scene.
Modified specular reflection rendering.
Added two new post-processors
Hable tone mapping
ACES filmic tone mapping
1.4.4
2 years ago
Windows installer now detects Java 9 installations.
Added armor rendering for player entities.
Added armor stand rendering.
Added banner rendering.
Added UI elements to modify entity armor in the Entities tab. This currently applies to players and armor stands.
Added a drop down menu to the entity posing controls for selecting which limb to pose.
Tweaked stone wall rendering to behave more like Minecraft.
Plugins can now modify the main window tabs.
Added banner rendering.
Improve bed rendering for Minecraft 1.12 (colored beds).
Y clipping is now a per-scene setting, with an upper clip value.
The Y clip planes now cull non-player entities.
Spruce and birch leaf colors are now fixed like in Minecraft.
2.1.0
3 years ago
Fix blocks below fern being rendered as stone
Add dragon egg
Add a button to copy the current frame to the clipboard
Update the cauldron model
Render cauldron water levels
2.1.0-213
3 years ago
Add lanterns
Fix jack-o-lantern not emitting light
Append a timestamp to the default scene name to prevent overwriting scene files by accident
Fix actors not being loaded if the scene doesn't contain any other entities
2.1.0-208
3 years ago
Add the lectern
Add the campfire
2.1.0-204
3 years ago
Fix nether portal transparency
Fix end stone brick stairs and stone stairs textures
Add bamboo and potted bamboo
Fix the ACES tone map operator
Add the stonecutter
Add the grindstone
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