Castle Engine Versions Save

Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal

v7.0-alpha.2

1 year ago

We are proud to announce the Castle Game Engine 7.0-alpha.2 release! After 18 months of intensive development since 7.0-alpha.1, we present a number of new features that upgrade the engine to a new level:

See the full release announcement news.

snapshot-macOS

1 year ago

macOS binary build of Castle Game Engine. Includes all CGE tools (castle-editor GUI editor, castle-engine command-line build tool) precompiled. Featuring Cocoa backend for TCastleWindow, automatic App Bundle creation, file associations and more goodies specifically for macOS.

See Castle Game Engine on macOS documentation.

For Macs using x64_64 architecture.

Remember that you need to install also FPC (to build applications). Most likely you also want Lazarus, a Pascal IDE.

snapshot-freebsd

2 years ago

FreeBSD build of Castle Game Engine. Includes all CGE tools (castle-editor GUI editor, castle-engine command-line build tool) precompiled.

For x64_64 architecture.

Remember to install also FPC and probably Lazarus in FreeBSD. FreeBSD has good ports for both of them: fpc, lazarus. You can also install them using fpcupdeluxe or compiling FPC/Lazarus from sources.

snapshot

5 years ago

Scroll down and download the file for your platform from the Assets section.

Then follow the manual to learn how to use the engine.

In addition to the engine, you also want to install a Pascal compiler and IDE. Like Lazarus and FPC -- so most Windows users want to download Lazarus for Win64, and Castle Game Engine for Win64. Or Delphi.

The bin/ subdirectory contains compiled executables for all our tools, including our Castle Game Engine Editor (castle-editor) which provides an integrated environment to develop games (manage projects, design UI and scenes, build...).

Note: this release is shown on GitHub as released ... 31 Mar 2019 , but don't be fooled by this old date :) This release is actually being constantly updated by our Jenkins, from CGE master branch, after it passes a lot of automatic tests. So this is the very latest and fresh CGE version.

v6.4

6 years ago

We’re proud to announce Castle Game Engine 6.4 release! Castle Game Engine is a free, open-source game engine written in Object Pascal. We support both 3D and 2D games. We are cross-platform (desktop, Android, iOS — with the help of our own build tool and scalable user-interface components).

New features in 6.4 release are documented on https://castle-engine.io/wp/2018/01/21/castle-game-engine-6-4-release-physics-ios-services-shader-pipeline-upgrade-big-api-improvements-vectors-transform-and-more/ .