A tool for real time screen and audio capture on Windows, using NVIDIA's NVENC and with an emphasis on performance, correctness (eg. frame rate stability) and configurability. Mostly made for demoscene productions but you can use it with everything that's on your screen.
These binaries don't contain FFmpeg - please download the n4.4 x64 shared build from https://github.com/BtbN/FFmpeg-Builds/releases and place the DLLs in the same directory.
These binaries don't contain FFmpeg - please download the n4.4 x64 shared build from https://github.com/BtbN/FFmpeg-Builds/releases and place the DLLs in the same directory.
These binaries don't contain FFmpeg - please download the n4.4 x64 shared build from https://github.com/BtbN/FFmpeg-Builds/releases and place the DLLs in the same directory.
These binaries don't contain FFmpeg - please download the n4.4 x64 shared build from https://github.com/BtbN/FFmpeg-Builds/releases and place the DLLs in the same directory.
Bug fix release
These binaries don't contain FFmpeg - please download the x64 shared build from the address in README.md and place the DLLs in the same directory.
Initial release
These binaries don't contain FFmpeg - please download the x64 shared build from the address in README.md and place the DLLs in the same directory.