Asynchronous, object-oriented Python wrapper for the Call of Duty API.
CallofDuty.py is an asynchronous, object-oriented Python wrapper for the Call of Duty API.
async
and await
Construct a new Call of Duty client, then use the various services on the client to access different parts of the Call of Duty API.
CallofDuty.py requires Python 3.10 or greater. Once this requirement is met, simply install CallofDuty.py!
pip install callofduty.py
# or
poetry add callofduty.py
The following is a complete example which demonstrates:
import asyncio
import callofduty
from callofduty import Mode, Platform, Title
async def main():
client = await callofduty.Login("[email protected]", "YourPassword")
results = await client.SearchPlayers(Platform.Activision, "Captain Price", limit=3)
for player in results:
print(f"{player.username} ({player.platform.name})")
me = results[1]
profile = await me.profile(Title.ModernWarfare, Mode.Multiplayer)
level = profile["level"]
kd = profile["lifetime"]["all"]["properties"]["kdRatio"]
wl = profile["lifetime"]["all"]["properties"]["wlRatio"]
print(f"\n{me.username} ({me.platform.name})")
print(f"Level: {level}, K/D Ratio: {kd}, W/L Ratio: {wl}")
asyncio.get_event_loop().run_until_complete(main())
CallofDuty.py follows Semantic Versioning for tagging releases of the project.
Changelogs can be found on the Releases page and follow the Keep a Changelog format.
The goal is to cover the entirety of the Call of Duty API, so contributions are always welcome. The calling pattern is pretty well-established, so adding new methods is relatively straightforward. See CONTRIBUTING.md
for details.