BurstCollections Versions Save

Burst friendly (special) native collections for Unity

v1.7.1

3 months ago

Fixed

  • Compatibility with Unity.Collections@v2.

Full Changelog: https://github.com/andywiecko/BurstCollections/compare/v1.7.0...v1.7.1

v1.7.0

1 year ago

Features

  • NativeStackedLists<T> added. It can be used as an alternative for nested collections.

Full Changelog: https://github.com/andywiecko/BurstCollections/compare/v1.6.0...v1.7.0

v1.6.0

1 year ago

Features

  • (ReadOnly)Span extensions for Unity.Collections.

Full Changelog: https://github.com/andywiecko/BurstCollections/compare/v1.5.0...v1.6.0

v1.5.0

1 year ago

Features

  • NativePointQuadtree added. Implemented quadtree supports for AABB range query.
  • Reinterpret<T> and ElementAt methods for NativeIndexedArray<Id, T> added.
  • Ref<T> class added. It is handy for using with native collections.

Changes

  • A small bounding volume structs AABB and MBC refactor.
  • A few code style fixes.

Full Changelog: https://github.com/andywiecko/BurstCollections/compare/v1.4.0...v1.5.0

v1.4.0

2 years ago

Features

  • NativeArray2d<T> added. Wrapper for two-dimensional NativeArray<T>. Support for reading rows in parallel jobs.
  • Native2dTree added. Currently, only AABB Range query is implemented, NN and k-NN search are TODO.
  • NativeBoundingVolumeTree<AABB> tree vs. tree intersections implementation using queue. The result is stored in NativeList<int2>.

Changes

  • Renaming BoundingVolumeTree<T> into NativeBoundingVolumeTree<T>. Old class is still available, but is marked with Obsolete attribute. Additionally fix some minor typoes in methods names and adds ReadOnly substruct.

Full Changelog: https://github.com/andywiecko/BurstCollections/compare/v1.3.0...v1.4.0

v1.3.0

2 years ago

v1.2.0

2 years ago

v1.1.0

2 years ago

v1.0.0

2 years ago