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BuildCraft

7.99.20

5 years ago

Breaking changes:

  • The flood gate no longer uses the open sides to determine the sides to fill out in-world. (AlexIIL)

Additions:

  • Re-added JSON-based assembly recipes, and made them load from "/config/buildcraft/assembly_recipes_pre_mj" folder. (AlexIIL)
    • Currently they will crash the game if any errors are detected in any of the json files - although it will print out every error before crashing.
    • The "pre_mj" bit is important - these assembly recipe formats will change in the future MJ update, so please don't create a lot of them or you will just have to rewrite them in the future.
    • Integration table recipes haven't been re-added though.
  • Added a config option for tweaking the maximum depth that the mining well, quarry, and pump can extend their tubes. (AlexIIL)
    • This is called "general.miningMaxDepth" and can be changed from anywhere between 32 and 4096.
    • (Values above 256 make no difference in vanilla, this is primarily for Cubic Chunk support)
  • Added the command "/buildcraft reload" which reloads all buildcraft data registries. (AlexIIL)
    • In 1.13 this will be merged into the vanilla minecraft "/reload" command.
    • This currently doesn't reload client-side registries, although you can still reload the guide page registry by using F3+T while in the guide GUI.
  • Added an advancement for the guide book recipe.

Improvements:

  • [meta] BuildCraftCompat is now included in an "all" jar file (named "buildcraft-all-7.99.20.jar").
    • The previous "buildcraft-7.99.19" jar file has been renamed "buildcraft-main-7.99.20.jar"
    • As such the compat module will have the same version number as the rest of buildcraft
    • In addition it no longer has a separate changelog.
  • Many improvements to the guide book:
    • The open book now shows more visibly if you are on the first or last page in the current chapter.
    • Made the next page and previous page buttons have a much bigger clickable area.
    • Added a second guide book for configuration information. It doesn't have a recipe because it isn't useful in the game
      • This implies that you can add your own additional guide books, although there's not much point in doing so because addons should continue to use the main book "buildcraftcore:main"
      • Alternative guide books can be created by running /give @a buildcraftlib:guide 1 0 {BookName: "domain:path"}
    • Added groups: related entries. Currently these can only be specified through code.
    • Auto-add a chapter with the name of the page entry at the very start (so that we don't need to do this manually)
    • Auto-add the relevant groups and recipes to the end of every page entry. Recipes won't be auto-added if they have been manually specified earlier in the entry.
    • The page title has been changed to brown rather than black, so that it stands out less than the actual text.

Ported content:

  • [#4299] Re-added the power requested trigger (therealfarfetchd)

Bug fixes:

  • Fix the quarry, pump, and mining well not digging below Y=0 when cubic chunks is installed. (AlexIIL)
  • Slightly fix the quarry being slower than it should be - it's now a tiny bit faster than it used to be. (AlexIIL)
  • Fixed the pump and flood gate not working correctly with gaseous fluids. (AlexIIL)
  • [#4044] Vanilla flowing water blocks are invisible with BC installed (AlexIIL)
  • [#4296] The marker connector recipe requires buildcraft wooden gears rather than any item that has an ore-dictionary name of "gearWood" (AlexIIL)
  • [#4300] The obsidian pipe doesn't instantly pull in the entire stack of item entities that collide with it. (AlexIIL)
  • [#4305] Crash when rendering inside an enderIO gui. (AlexIIL)

Downloads available here: https://mod-buildcraft.com/buildcraft-79920.html

7.99.19

5 years ago

Additions:

  • Make the water gelifier craftable with 4 sand and a bucket of residue.
    • The recipe unlocks when you have sand in your inventory.
  • Add a new pipe event: PipeEventConnectionChange

Improvements:

  • Land marker improvements:
    • [#3403] Allow all 8 corners of a land marker cuboid to be part of the entire volume, rather than just the minimum required to define the cuboid.
    • Newly placed land markers in the corner of an existing box will try to add themselves to it.
  • [#3966] Added config options to tweak the hight of oil spouts (sca)
  • [#4256] Added a config option to change oil's flamibility (sca)

Bug fixes:

  • [#3837] Oil spouts spawn in superflat (sca)
  • [#4263] The guide book contents page doesn't display the full item tooltips.
  • [#4268] Partial fix for crash when loading with headcrumbs.
  • [#4283] Limit the maximum number of guide book results to 1200 (Compared to some modpacks which have ~25000 results for 'a')
  • [#4288] Crash when using an enderIO yeta wrench on a buildcraft pipe.
  • Optimise the water gel spreading algorithm so that it doesn't take a minute with large bodies of water.
  • Fixed some of the mcmod.info files not being generated properly.

Downloads available here: https://mod-buildcraft.com/buildcraft-79919.html

7.2.8

7 years ago

Improvements:

  • Robots can now be named (#3372)

Bugs Fixed:

  • [#3262] Builders not working above y=128 in the nether and the end.
  • [#3307] Auto-workbench doesn't start building until the player opens its GUI.
  • [#3316] Builder dupe bug (asie)

7.1.19

7 years ago

Bugs fixed:

  • [#3451] Potentially fix Planter Robot item filter handling (AlexIIL)
  • [#3316] Builder dupe bug (asie)

Files here

7.2.7

7 years ago

Changes:

  • Map locations now require shift-clicking to clear before they can be set to use a new location

Bugs Fixed:

  • [#3224] The flood gate doesn't update its texture when you block/unblock a side
  • [#3307] Auto-workbench doesn't start crafting when items are inserted.
  • [#3311] Robots have problems with torches and partial/half blocks. (rapus95)
  • [#3320] Render error in the list GUI (XOR19)
  • [#3323] Quarry: Reports its location as the currently mined block, not the actual quarry
  • [#3349] Oil can sometimes poke through the bottom of the world.
  • [#3353] NPE in gate (pipe states; input/output only, opened/closed)
  • [#3355] Lasers render only from a specific angle (as with pumps & quarry before)
  • [FORUM] Pipe items not clearing up their openGL render data. Ever.

7.2.6

8 years ago

Additions:

  • Holding a map location now shows where it is in-world [spot and area]

Improvements:

  • Enlarged items in pipes a little bit

Bugs fixed:

  • [#3281] Client crash if some items were disabled
  • [#3290] Client crash related to refineries (and optifine?)
  • [#3297] Rendering fluid tanks starts to Z-fight over long distances
  • [#3304] The robotics module thought it was transport.
  • [#3308] Pipe wire doesn't update its neighbours if you add or remove it
  • [#3299] The quarry has the wrong render bounding box
  • [#3295] Map locations have inconsitant stacking rules

Notes:

  • Require forge 11.15.1.1764 to 11.15.1.x

7.1.15

8 years ago

7.1.13

8 years ago

7.1.12

8 years ago

7.1.11

8 years ago