This project does not support piracy! You are only allowed to play games you own yourself and you have to create your own ROM images.
Features
Open Source hardware and software
no BGA packages (DIY friendly)
no original chips from victim modules needed
FPGA based logic
Lattice LCMXO2-7000HC-6TG144C
flexible (everything goes through the FPGA)
updatable (internal FLASH can be updated over UART)
expandable (free ressources for new features)
64 MiB (512 MBit) QSPI FLASH for ROMs
can be split into multiple parts for smaller ROMs
download is slow compared to SD card based carts
once a ROM is flashed the boot is as fast as the original module (no need to select and load the game every startup if you want to focus on a specific game)
can be expanded in the future (QSPI FLASH chips can use the same pinout for bigger memory because they don't need additional address lines)
8 MiB (64 MBit) dedicated for cart menu
256 KiB battery backed up SRAM for savegames
SRAM can be split into multiple savegames
emulates all cart based savegames
EEPROM 4 KBit
EEPROM 16 KBit
SRAM 256 KBit
SRAM 3x 256 KBit
FlashRam 1 MBit
RTC
only used by Animal Forest
integrated FT232RL USB-UART
direct UART TTL connections if you want to save the money for the FT232RL
Open Source Agenda is not affiliated with "Brutzelkarte PCB" Project. README Source: jago85/Brutzelkarte_PCB