Speculative fix for #8, what looks like a potential race condition on startup when checking for updates
Thanks to @firebert85 for the bug report!
1.7.0
3 years ago
[1.7.0] - 2020-06-14
New Features
Implements issue request #2 - users can now choose between exporting in FBX format (default, same behaviour as previous versions) or GLTF / GLB format, by changing the Export File Type setting in the Embark Addon Preferences:
Thanks to @GarmOfGnipahellir for the pull request (#3) that implemented this!
Bug Fixes
Fixed issue #4, exporting on MacOS or Linux could result in no files being created
Thanks to @drewcassidy for the bug report and the pull request (#5)!
1.6.0
4 years ago
[1.6.0] - 2019-12-16
Changed
Exports now use the full transform of the origin object when transforming the export to the origin
This gives you more flexibility with how you lay out your scene, while still exporting things axis-aligned at 0,0,0