BlendArMocap Versions Save

realtime motion tracking in blender using mediapipe and rigify

1.6.1

10 months ago

Bugfix: freemocap paths changed, to import freemocap data select the session directory including the output_data folder.

v1.6.0

1 year ago

Transfer reworked entirely

  • Create, save, load custom transfer configurations
  • Objects generated while detecting can load mapping configurations which can me modified - Location: Object > Object Constraint Properties
  • Modified Configurations can be shared (Import / Export)

Transfer Concept

  • mapping object an object with instructions and constraints
  • driver object a generated driver object based on instructions
  • target object copies values from driver_object using constraints

Freemocap

  • Import Freemocap detection results
  • Quickload transferable or raw data

Detection

  • Movie detection Key Step for smoothing
  • Advanced Setting to modify detection model
  • Improved stability

Started working on a Documentation. Check it out for more info :)

v1.5.2

1 year ago

Improvements

  • Improved dependency setup to fix protobuf version issues and cv2 overwrite
  • Possibility to uninstall conflicting packages
  • Moving and deleting packages instead of using pip uninstall
  • relative paths now can be imported when using movie files

v1.5.1

1 year ago

New Features

  • Video import (Experimental -> Jitter removal has to be done manually using smooth keys)
  • Holistic Tracking (Pose, Hand and Face)
  • Custom Properties on several bones to improve transfer results (check the README!)
  • Improved add-on settingsVideo Stream dimensions and backend
  • Transparent dependency management
  • Overwrite drivers button (to reset if something fails)

Improvements

  • Child of constraints to drive hands and feet (to allow offsetting)
  • Knee and elbows now get transformed by the IK-pole targets rather than copying locations
  • Added feet orientation by using locked track constraints
  • Start detection button becomes a Stop Detection button after pressing
  • More accurate finger X- and Y-angles
  • Happy and sad facial impression transfer improved

Bug Fixes

  • PROTOBUFS error fix
  • More robust transfer by using edit bone locations rather then rest pose bone locations
  • Improved dependency setup
  • Reduced the chance to fail on start-up due to missing dependencies

v1.4.1

2 years ago

Hand tracking

  • improved hand rotation alignment
  • finger x-angles cover the entire range of motion
  • finger y-angles transferable

Face tracking

  • eyebrow movements transferable
  • improved mouth movements
  • mouth corner tracking (smiling)

Pose tracking

  • fixed stretching issues
  • experimental leg transfer feature