Join any Minecraft Bedrock Edition server IP on Xbox One, Nintendo Switch, and PS4/PS5
packet_limit
, offline_packet_limit
, and global_packet_limit
)store_display_names
, which can be set to false to disable the storage of player display namesBUG FIX NOTICE If you are using a BedrockConnect setup that stores player data through a database, your setup might be unable to store data for some players that have special characters in their display names, leading them to be kicked from the serverlist. This error is caused by some special characters not being compatible with the default characterset/collation type in some MySQL versions. If your database is already using a utf8mb4 character-set/collation, you should be fine. If not, this can be fixed by doing one of the following:
store_display_names=false
in your BedrockConnect startup command. (For any concerns about disabling this: Display names are not really used anywhere in BedrockConnect's codebase, other than for reference in the storage)