Beaucronin Embedding Versions Save

Embedding data into immersive environments

v0.3.0

7 years ago
  • Budget example
  • Histogram embedding added!
  • Should now work on Cardboard / Daydream with appropriate browser
  • Some doc improvements, but not nearly enough!

v0.2.1

7 years ago

Additions

  • AggregateEmbedding, which is a starting point for traditional analytics. Supports groupBy and basic aggregate functions
  • BallChart, which is an exploration for replacing the 2D pie chart; color scales still need configurability
  • aggregate.html example to demonstrate basic aggregate usage
  • Default simple skybox, which can be turned on by passing { room: true } to initScene (adapted from the example from Boris Smus' ray-input)
  • Ability to use arbitrary Object3Ds in MeshEmbeddings, and updated Iris example to show this

Build

  • All dependencies are now imported as ES6 modules, and then browserified and packaged together. Consequently, all extra script tags have been removed from examples. This required some tweaks to ray-input and webvr-boilerplate, so these dependencies are now satisfied from forked repos

v0.1.0

7 years ago

Initial release of Embedding

  • Contains a few examples: basic, socket, iris
  • Plenty of important functionality still missing - please get in touch about what you'd like to see prioritized!