A research tool for the Iterated Prisoner's Dilemma
Generalisation of games, new BurnBothEnds strategy, added CITATION.cff file, support for py3.10, add references and various internal improvements.
https://github.com/Axelrod-Python/Axelrod/compare/v4.13.0...v4.12.0
New documentation structure, new strategy and ability to pass a custom match to the Moran class.
https://github.com/Axelrod-Python/Axelrod/compare/v4.12.0...v4.11.0
A number of improvements to documentation, a new strategy, removing the cheating strategies and a number of internal fixes.
dev
as main branch
https://github.com/Axelrod-Python/Axelrod/pull/1367
https://github.com/Axelrod-Python/Axelrod/compare/v4.11.0...v4.10.0
Major rewrite of the random seeding (which fixes a reproducibility bug when using parallel processing), support for python 3.8 and various documentation/internal fixes.
https://github.com/Axelrod-Python/Axelrod/compare/v4.10.0...v4.9.1
Bug fixes
https://github.com/Axelrod-Python/Axelrod/compare/v4.9.1...v4.9.0
New strategies, new classifier system and internal improvements/fixes.
https://github.com/Axelrod-Python/Axelrod/compare/v4.9.0...v4.8.0
Reimplementation of first tournament strategies, rename of second tournament strategies and
https://github.com/Axelrod-Python/Axelrod/compare/v4.8.0...v4.7.0
New Moran process mechanics, new strategy implementations, drop support for python 3.5 and various minor fixes.
https://github.com/Axelrod-Python/Axelrod/compare/v4.7.0...v4.6.0
New history class, new strategy from Axelrod's first tournament and a number of internal fixes/improvements.
https://github.com/Axelrod-Python/Axelrod/compare/v4.6.0...v4.5.0
Implemented algorithm for memory depth of Finite State Machines, some new strategies and some minor internal improvements.
https://github.com/Axelrod-Python/Axelrod/compare/v4.5.0...v4.4.0