Ashleve EvOLuTIoN Versions Save

A simple simulation in Unity, which uses genetic algorithm to optimize forces applied to cubes

v1.0

5 years ago

Changes:

  • Added Game Menu with possibility of modifying parameters: number of players, movement speed, jumping, rotation, max speed, time speed
  • The code is kinda readable now
  • Deleted many unnecessary files
  • Added proper README
  • The project is better organized
  • Deleted one of the levels since it was boring