A plugin for the Godot Engine that imports animations from Aseprite
A plugin for the Godot Engine that imports animations from Aseprite
This plugin simply creates / modifies animations in an AnimationPlayer
that change the offset
and region_rect
properties of a Sprite
/Sprite3D
node based on the animation tags of a Sprite Sheet JSON data file generated by Aseprite. For a more in-depth explanation see this code.
Aseprite Importer
/addons/aseprite_importer
folder into your project/addons
folderAnimationPlayer
node where you want the animations to be added/modifiedSprite
/Sprite3D
node you want to be affected by the animations