Simple AR game made with ARKit and SpriteKit. Follow the tutorial at Pusher's blog.
Requirements
Xcode 9 (Beta 5 at least)
iOS 11
An iOS device with an A9 or better processor (iPhone 6s or superior, iPad Pro, iPad 2017)
Installation
Clone this repository and cd into it.
Open the project in Xcode 9.
In its properties, ensure that the sound file targets the project.
You have to run the project in a real device. AR won’t work in the simulator, so configure a team to sign your app (a paid developer account is not required for testing in one device).