An experimental iOS app for rapidly prototyping ARKit experiences with WebGL.
An experimental iOS app for rapidly prototyping ARKit experiences with WebGL.
import ARKit from './arkit/arkit';
import ARConfig from './arkit/config';
/* Turn on features */
ARConfig.imageFrame = true;
ARConfig.pointCloud = true;
/* Get latest frame data */
ARKit.on('frame', data => {});
We recommend any of the following devices: iPad (2017), iPad Pro, iPhone 7 and 7 Plus.
This project is compromised of two parts:
arkit-web/Demos
directoryyarn
globally run npm i yarn --global
yarn
yarn start
- Start the dev server.yarn tunnel
- Start an ngrok connection for live developmentCheck Demos/package.json
for the other available tasks.
Each demo contains instructions for setting up and running.
Use the Safari Technology Preview web inspector tools.