ApngDrawable for android, high efficiency, low memory
ApngDrawable for android, high efficiency, low memory
Play three times with blued.png(750*1334)
Initial Version:
After optimized, memory is very stable and CPU occupancy is also reduced.
// Init ApngLoader
ApngLoader.init(this);
// Load a apng to imageView
// ImageView scaleType support CENTER_INSIDE/CENTER_CROP/FIT_XY, and default FIT_XY
String apngUri = ApngImageUtils.Scheme.ASSETS.wrap(assetName);
ApngLoader.loadImage(apngUri, imageView, null);
Support Android Api19(4.4) and later
Copyright 2017.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.