Anko Constraint Layout Save Abandoned

DSL implementation of constraint layout for anko

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Anko Constraint Layout

This library adds missing support for Constraint Layout in Anko library. It is based on the 1.1.3 version of the library and supports Group, Barrier and Placeholder views as well.

Usage

Constraint Layout is defined and added to other ViewGroups in the same way as any other view in Anko:

anyViewGroupLayout {
    constraintLayout {
        val name = textView("David")
        val surname = textView("Khol")
    
        constraints {
            name.connect(
                    STARTS of parentId with 16.dp,
                    TOPS of parentId with 16.dp
            )
            surname.connect(
                    TOP to BOTTOM of name,
                    STARTS of name
            )
        }
    }.lparams(matchParent, matchParent)
}

or it can be also created through ViewManager, Context, Activity as usual.

Views positioning and ConstraintSet

To correctly position all views inside the Constraint Layout, we can set layout params to each child it contains just as if we were using traditional xml definitions.

When defining layout programmatically, another approach is preferred. Instead of specifying layout params for each child, we can specify relations between children through a ConstraintSet. ConstraintSet adds extra helper methods to define constraints more expressively and intuitively.

You can create, define constraints into and then apply a Constraint Set to a Constraint Layout using constraints block:

constraintLayout {
    // view definitions
    
    constraints {
        // view constraint definitions
    }
}

Inside of the constraints block we can use various methods to define our layout:

Connect

The most common thing to do with Constraint Layout is defining constraints. You can define a constraint using View.connect() method.

constraints {
    name.connect(
            STARTS of parentId with 16.dp,
            TOPS of parentId with 16.dp
    )
    surname.connect(
            TOP to BOTTOM of name,
            STARTS of name
    )
    avatar.connect(
            HORIZONTAL of name,
            TOP to BOTTOM of name with 8.dp
    )
}

View.connect() method accepts variable amount of constraints. Each constraint is defined like this:

SIDE to SIDE of VIEW [with MARGIN]

  • First SIDE defines side of the view we create constraints for.
  • Second SIDE defines side of the view we connect first view to.
  • VIEW defines the view we connect first view to
  • with MARGIN clause is optional and defines margin from the first view to the second one

Available SIDEs are: LEFT, RIGHT, TOP, BOTTOM, BASELINE, START, END

To reduce boilerplate, instead of START to START you can just specify STARTS etc. Additionally you can use HORIZONTAL to define LEFTS and RIGHTS at the same time and analogously VERTICAL to define TOPS and BOTTOMS. Moreover, you can use ALL to define constraints for all four sides at the same time.

Chains

You can define chains with chain(), chainSpread(), chainSpreadInside() or chainPacked() methods like this:

constraints {
    val views = arrayOf(name, surname) 
    views.chainSpread(TOP of parentId, BOTTOM of parentId)
}

You have to define at least 2 elements of the chain. When either chain spread or chain spread inside is used, you can also pass weights parameter to mimic functionality of LinearLayout and it's weights. To make weights work, you also have to set the view's height or width to matchConstraint (0dp).

For more information about chains, have a look at this great article by Noman Rafique.

Dimensions and Ratios

You can define view's width and height with width() and height() or size() methods. Moreover you can define an dimension ratio (also refered to as aspect ratio) for any view with dimensionRatio() method. To make aspect ratio work you must set at least one of height and width to matchConstraint.

constraints {
    image.size(matchConstraint, matchConstraint)
    image.dimensionRatio("H,16:9")
}                

Guidelines

You can create guidelines in two ways - either as a standalone View:

constraintLayout {
    val topGuide: Guideline = horizontalGuidelineBegin(dip(24))
}

or as a part of Constraint Set:

constraints {
    val leftGuideId: Int = verticalGuidelineBegin(dip(72))
}

Ultimately, it is up to you which one you want to use as you can make references to either of those inside of connect() method.

constraintLayout {
   val name = textView("David")
   val topGuide: Guideline = horizontalGuidelineBegin(dip(24))
   
   constraints {
       val leftGuideId: Int = verticalGuidelineBegin(dip(72))
       name.connect(
               STARTS of leftGuideId,
               TOP of topGuide
       )
   }
}

All six combinations of helper methods (HORIZONTAL | VERTICAL combined with BEGIN | END | PERCENT) are available.

Barriers

Similarly to guidelines, you can also define barriers either as a standalone View:

constraintLayout {
    val descriptionBarrier: Barrier = barrierLeft(name, surname)
}

or as a part of Constraint Set:

constraints {
    val descriptionBarrier: Int = barrierLeft(name, surname)
}

Ultimately, the use inside of connect() method does not differ:

constraints {
    // ...
    description.connect(
            ENDS of descriptionBarrier,
            TOPS of parentId
    )
}

Groups

You can define a group of views and control its visibility and elevation (and possibly more with future updates to the Constraint Layout library) for all referenced views.

constraintLayout {
    val buttonsGroup = group(buttonOne, buttonTwo)
    
    constraints {
        buttonsGroup.visibility(View.GONE)
    }
}

Additionally for both Barrier and Group you can easily add to and remove from referenced views with addViews(vararg View) and removeViews(vararg View) respectively.

Biases

If you constrain a view from both sides horizontally or vertically, you can also define bias.

constraints {
    avatar.connect(
        HORIZONTAL of parentId,
        TOP of parentId
    )
    avatar.horizontalBias(0.2f)
}

Another option how to define the bias is to use View.center() function which also accepts a bias parameter:

constraints {
    avatar.center(START of background, START of name, 0.2f)
}

Placeholders

You can define a placeholder and dynamically replace the contents of the placeholder with placeholder.setContent(View) method:

constraintLayout {
    val placeholder = placeholder()
    
    button("Click me") {
        setOnClickListener {
            placeholder.setContent(this@button)
        }
    }
    
    constraints {
        button.connect(/* add connections */)
        placeholder.connect(/* add connections */)
    }
}

When you set a view as a content of the placeholder, the view will be displayed with layout params of the placeholder. When you set another view as a content of the placeholder (or pass null as the content view), the original view will return to its original position and size.

Percent dimensions, constrained dimensions

See official docs for more information.

Prior to version 1.1.0-beta 5 it was not possible to define these dimensions through Constraint Set. To use them, you had to define attributes directly in the view's layout params.

constraintLayout {
    button().lparams {
        constrainedWidth = true
    
        matchConstraintDefaultWidth = ConstraintLayout.LayoutParams.MATCH_CONSTRAINT_PERCENT
        matchConstraintPercentWidth = 0.8f
    }
}

Now you can set percent dimensions to the Constraint Set.

constraints {
    button.width(matchConstraint)
    button.percentWidth(0.8f)
}

Circular positioning

With version 1.1.0-beta 5 you can now set circular positioning through Constrain Set as well.

constraintLayout {
    val centerView = view()
    
    constraints {
        button.circle(centerView, 32.dp, 45f)
    }
}

IDs

Constraint Layout heavily depends on ids of its child views. For that reason, each child has to have defined a unique id. We can predefine static ids for each view in ids.xml file to be generated by aapt and reference them in code by R.id.name_of_view_id. This can be burdensome to do for every view we add.

This library automatically generates a dynamic unique id for each view that is added to the Constraint Layout and does not have a specified id. This ensures positioning of views works correctly, but these ids do NOT get retained across configuration changes. That means any view that save its state into a bundle to be persisted across configuration change will NOT be able to restore its state. For numerous views such as TextView, Button, ImageView, etc. it is not a big deal because these views usually don't modify their state based on user input. For other views such as EditText, CheckBox, RadioButton, SeekBar, etc. it is strongly advised to specify a static id so that Android framework can restore the view's state automatically.

If you want to disable this functionality, you may set generateIds to false.

val view = context.constraintLayout {

    generateIds = false
    // added views here won't have generated ids
                 
    generateIds = true
    // added views here will once again have generated ids, unless an id has been assigned during their creation
}

Do NOT change ids of views after they have been added to the ConstraintLayout. ConstrainLayout internally stores references to its views via views' id when they have been added. Changing view's id and referencing it through its new id will not work and the view will most likely not even get displayed.

Managing multiple Constraint Sets

You can define and switch between multiple Constraint Sets by simply using constraints block multiple times and storing returned values.

You can also use prepareConstraints block to define relations between views, but not apply it to the Constraint Layout. This might be useful when you define multiple constraint sets and don't want the changes from the first constraint set to be propagated to other ones.

constraintLayout {
    val collapsedConstraintSet = prepareConstraints {
        // set of constraints
    }
    
    val expandedConstraintSet = constraints {
        // another set of constraints
    }
}

Then during runtime you can easily switch between different layouts without recreating the layout.

if (isActivated) {
    expandedConstraintSet
} else {
    collapsedConstraintSet
}.applyTo(this@constraintLayout)

Chaining calls

You can also chain calls like this:

background
        .width(matchConstraint)
        .connect(HORIZONTAL of parentId)
        .connect(TOPS of parentId)
        .dimensionRatio("H,1:1")

Sample

Sample app can be found in app module.

Dependencies

Add this dependency to your project:

implementation 'io.github.ackeecz:anko-constraint-layout:2.0.0'

This library is based on the 1.1.3 version of support library so make sure you add appropriate dependency.

implementation 'androidx.constraintlayout:constraintlayout:1.1.3'

References

For more information about Constraint Layout in general, check out these websites:

Open Source Agenda is not affiliated with "Anko Constraint Layout" Project. README Source: AckeeCZ/anko-constraint-layout
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