Android Hacking 101 Save

This repo is a helpful starting point for those interested in exploring the world of Android hacking and bug bounties. The resources mentioned have personally assisted me.

Project README
Get ready to enter the wild world of Android security, where bugs are bountiful and the fun never ends! Buckle up, bug hunters, this repository is about to take you on a ride.

Disclaimer

This is not intended to be a comprehensive guide to all Android hacking resources or a guarantee that it will make you an expert in this field. However, it can provide a useful starting point for those interested in bug bounties, as all the resources mentioned have personally helped the me in getting into this field. It should be noted that some of the videos referenced may not reflect current best practices, so it is advisable to also use the regularly updated Android developer documentation.

Android Architecture

Overview of Android Architecture

Overview of Android Components

  • Android apps can be written using Kotlin, Java, and C++ languages. The Android SDK tools compile your code along with any data and resource files into an APK or an Android App Bundle.

  • An Android package, which is an archive file with an .apk suffix, contains the contents of an Android app that are required at runtime and it is the file that Android-powered devices use to install the app.

  • App components are the essential building blocks of an Android app. Each component is an entry point through which the system or a user can enter your app. Some components depend on others.

  • There are four different types of app components:

Android Manifest Overview

  • Every app has an Android Manifest file, which embeds content in binary XML format. The standard name of this file is AndroidManifest.xml. It is located in the root directory of the app’s Android Package Kit (APK) file.
  • The manifest file is required to declare the components of the app, which include all activities, services, broadcast receivers, and content providers. Each component must define basic properties such as the name of its Kotlin or Java class. It can also declare capabilities such as which device configurations it can handle, and intent filters that describe how the component can be started.
  • The manifest does a number of things in addition to declaring the app's components, such as the following:
    • Identifies any user permissions the app requires, such as Internet access or read-access to the user's contacts.
    • Declares the minimum API Level required by the app, based on which APIs the app uses.
    • Declares hardware and software features used or required by the app, such as a camera, Bluetooth services, or a multi-touch screen.
    • Declares API libraries the app needs to be linked against (other than the Android framework APIs), such as the Google Maps library.

App components

  • For each app component that you create in your app, you must declare a corresponding XML element in the manifest file:
    • <activity> for each subclass of Activity.
    • <service> for each subclass of Service.
    • <receiver> for each subclass of BroadcastReceiver.
    • <provider> for each subclass of ContentProvider.
  • Activities, services, and content providers that you include in your source but do not declare in the manifest are not visible to the system and, consequently, can never run. However, broadcast receivers can be either declared in the manifest or created dynamically in code as BroadcastReceiver objects and registered with the system by calling registerReceiver().
  • Services and Activities can also be exported, which allows other processes on the device to start the service or launch the activity. The components are exported by setting an element in he manifest like below. By default, android:exported="false" unless this element is set to true in the manifest or intent-filters are defined for the Activity or Service.
<service android:name=".ExampleExportedService" android:exported="true"/>
<activity android:name=".ExampleExportedActivity" android:exported="true"/>
  • The name of your subclass must be specified with the name attribute, using the full package designation. For example, an Activity subclass can be declared as follows:

    <manifest ... >
        <application ... >
            <activity android:name="com.example.myapp.MainActivity" ... >
            </activity>
        </application>
    </manifest>
    
  • However, if the first character in the name value is a period, the app's namespace (from the module-level build.gradle file's namespace property) is prefixed to the name. For example, if the namespace is "com.example.myapp" the following activity name is resolved to "com.example.myapp.MainActivity"`:

<manifest ... >
    <application ... >
        <activity android:name=".MainActivity" ... >
            ...
        </activity>
    </application>
</manifest>
  • The following link provides links to reference documents for all valid elements in the AndroidManifest.xml file.

  • The XML below is a simple example AndroidManifest.xml that declares two activities for the app.
<?xml version="1.0" encoding="utf-8"?>
<manifest
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:versionCode="1"
    android:versionName="1.0">

    <!-- Beware that these values are overridden by the build.gradle file -->
    <uses-sdk android:minSdkVersion="15" android:targetSdkVersion="26" />

    <application
        android:allowBackup="true"
        android:icon="@mipmap/ic_launcher"
        android:roundIcon="@mipmap/ic_launcher_round"
        android:label="@string/app_name"
        android:supportsRtl="true"
        android:theme="@style/AppTheme">

        <!-- This name is resolved to com.example.myapp.MainActivity
             based upon the namespace property in the `build.gradle` file -->
        <activity android:name=".MainActivity">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>

        <activity
            android:name=".DisplayMessageActivity"
            android:parentActivityName=".MainActivity" />
    </application>
</manifest>

Intents

  • Three of the four component types—activities, services, and broadcast receivers—are activated by an asynchronous message called an intent.
  • Intents bind individual components to each other at runtime. You can think of them as the messengers that request an action from other components, whether the component belongs to your app or another.
  • This framework allows both point-to-point and publish-subscribe messaging.
  • For activities and services, an intent defines the action to perform (for example, to view or send something) and may specify the URI of the data to act on, among other things that the component being started might need to know.
  • For broadcast receivers, the intent simply defines the announcement being broadcast.
    • For example, a broadcast to indicate the device battery is low includes only a known action string that indicates battery is low.

More about this in Overview of Android Components: Intents, Triggering Android Intents

Android Startup

Android Hacking

Simple Static Analysis

SSL Unpinning

Issues with Intent

Mobile API

Enough theory let's do some work!

Tools that will make your life easy

Online Tools

Some pretty good talks & Blogs

Talks

Blogs

Checklist

Disclosed Bounty Report

Buy Me A Coffee

Open Source Agenda is not affiliated with "Android Hacking 101" Project. README Source: Devang-Solanki/android-hacking-101

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