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AI Planner: Samples

Project README
DO NOT download this project via the ZIP file option on GitHub (i.e. largefiles are not included -- fbx, png, etc. files will be missing). Clone the project using git. DONT DOWNLOAD ZIP

AI Planner: Samples

Welcome to the samples repository for the AI Planner. The following samples are included in this repository:

  • VacuumRobot - Control a robot optimizing its path through an ever-dirty world.
  • Match3 - Use planning to solve goal-based, tile-matching puzzles.
  • EscapeRoom - Escape a room with locked doors, a key, and pressure switches by coordinating three agents with a single planner.

What is the AI Planner?

The AI Planner includes authoring tools and a system for automated decision-making.

Automated planners are useful for:

  • Directing agent behavior either in a cooperative, neutral, or adversarial capacity
  • Auto-generating storylines or as an online story manager
  • Validating game design mechanics
  • Assisting in creating tutorials
  • Automated testing

Start by defining a domain definition of traits/enumerations. Then, create action definitions for what actions are possible in the domain. Once the planning problem is defined, the planner system will iteratively build a plan that converges to an optimal solution. Execute these plans by adding a decision controller to your agent.

Installation Guide

  1. Clone this repo (downloading a .zip file will not include largefiles -- e.g. fbx, png)
  2. Open any of the sample projects in Unity version 2019.3

Documentation

Documentation for the AI Planner is available through the package documentation.

For further discussion, please visit the forum.

Open Source Agenda is not affiliated with "Ai Planner Samples" Project. README Source: Unity-Technologies/ai-planner-samples
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