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5Dim's Factorio mods

Project README

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5Dim's mod

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Description

This mod is a total conversion and it has 21 modules and we recommend use all in your game.

Mod list

Core module

  • Core.
    • Core and settings of 5Dim's mod.

Optional modules

  • Automated Fuel and Ammo.
    • Automatically fills vehicles and building when you place it in the floor.
  • Automatization.
    • Add a lot of new inserters, side inserters, more faster inserter, loaders, new tiers of oil refineries and new tiers of assembling machine.
  • Battlefield.
    • Add 2 new laser turret, 2 new gun turret, new electrical turret, new tier wall and gates and a lot of new biters, spitter and spawners, be carefull.
  • Bot Recaller.
    • Utility mod to help recall/collect bots within a network.
  • Decoration.
    • Add a lot of new items to decorate your base.
  • Energy.
    • Add 2 tier of accumulators, boilers, steam engine, solar panel, pumps, new electric poles and a new big lamp.
  • Equipment.
    • Add 2 tier of batteries, exoskeleton, personal laser defense, shields and a new solar, roboport and reactor.
  • Infinite Research.
    • Make a lot of tech infinite (braking, all speed ammo, crafting speed, logistics slots, stack of construction robots, inserter stack, research speed and logistic trash slots).
  • Locales.
    • Add translates.
  • Logistics.
    • Add 3 new tiers of construction and logistics robots, a new roboport and a new tier of logistics chest.
  • Mining.
    • Add 3 speedy mining drill and 3 range mining drills, 2 new tiers of pumpjack and a water pumpjack.
  • Module.
    • Add pollution module, add tier 4 and 5 of all modules and make welded modules (you can combine 2 modules).
  • Nuclear.
    • Add a new tier of nuclear energy.
  • Ores.
    • Add a lot of new ores to make factorio more funny (Require Bob Library).
  • Resources.
    • Add new tier of steel furnace and electric furnace, add a new masher that allow you duplicate your ores making dust and smelting it.
  • Trade.
    • Add a trader that allow you to trade coins and resources.
  • Trains.
    • Add 2 new tiers of wagon and fluid wagon, a new speedy locomotive and reinforced locomotive.
  • Transport.
    • Add 2 new tiers of transport belts and pipes, x30 and x50 belts and pipes to ground and a lot of new chest.
  • Vehicle.
    • Add air plane, truck and boat also active grids to all vehicles (of any mod).

Translations

  1. If you want to translate the mod to other lang you should use the follow template
  2. 5Dim's Locale > locale > en.example
  3. You should use this template to translate the mod and upload it with Pull Request

Errors

If you have problems with missing items or you add the mod in mid game you should use this command

You also should empty your inventory, sometimes your inventory would lost.

This command will refresh all your technologies.

/c tech = {}
for name,technology in pairs(game.player.force.technologies) do
  if technology.researched == true then
    table.insert( tech, technology.name )
  end
end
game.player.force.reset()
for _, tech_name in pairs(tech) do
  for name,technology in pairs(game.player.force.technologies) do
    if (technology.name == tech_name) then
      technology.researched = true
    end
  end
end

Images

core mod

Open Source Agenda is not affiliated with "5DimsFactorioMods" Project. README Source: McGuten/5DimsFactorioMods
Stars
37
Open Issues
18
Last Commit
3 years ago
License
MIT

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