2d Essentials Save Abandoned

Godot 2D essentials is a collection of production ready components to speed up the development of your 2d games. This components handles basic behaviours without affecting the particular logic of your game.

Project README

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Godot 2D Essentials

📢 Important notice 📢

This plugin has been separated into several parts and moved to a new organization where we intend to support C# plugins as well.

This plugin will no longer receive updates, instead you can visit us at Godot Paradise


Godot 2D Essentials is a comprehensive collection of production-ready components designed to expedite the development of your 2D games. These components handle fundamental behaviors without impinging on the distinct logic of your game.

We provide several examples demonstrating how to utilize them, all located in the examples folder within this repository

Requirements

  • Godot 4+

✨Installation

You can download this plugin from the official Godot asset library using the AssetLib tab in your godot editor. Once installed, you're ready to get started

Manual

To manually install the plugin, create an "addons" folder at the root of your Godot project and then download the contents from the "addons" folder of this repository

🐱‍🏍Getting started

This collection comprises new nodes that can be added as scenes, following your usual process when working with the Godot game engine. These nodes are designed to be flexible, allowing them to adapt to the mechanics of your game without interfering with decisions that might impact the implementation of your game's unique mechanics.

Official documentation

For detailed understanding and examples of usage, please refer to the official documentation, where you can find all the necessary information.

You are welcome to


Contribution guidelines

Thank you for your interest in Godot2DEssentials!

To ensure a smooth and collaborative contribution process, please review our contribution guidelines before getting started. These guidelines outline the standards and expectations we uphold in this project.

Code of Conduct: We strictly adhere to the Godot code of conduct in this project. As a contributor, it is important to respect and follow this code to maintain a positive and inclusive community.


Examples

Contact us

If you have built a project, demo, script or example with this plugin let us know and we can publish it here in the repository to help us to improve and to know that what we do is useful.

Open Source Agenda is not affiliated with "2d Essentials" Project. README Source: godotessentials/2d-essentials
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