Split large meshes in Unity into smaller submeshes
Methods to create a sphere mesh
A list of resources and tutorials for those doing programming in Unity.
Procedural Virtual Texture with Unity Terrain
Specification for streaming massive terrain datasets for 3D visualization.
Interactive Erosion simulation in Web Browser
A 3D world/level editor built with Java, Kotlin & libGDX.
Dockerfile for the geo-data/cesium-terrain-builder app with quantized me...
Scripts and a Docker container to maintain your own OpenStreetMap planet...
Touch Terrain: A python app to create 3D printable terrain models (STL/O...
Render custom quantized mesh tiles in Cesium.js and debug individual til...
Interactive erosion in Unity
A whole-earth visualization in Unity with support for WGS-84 coordinates...
Hydraulic and thermal erosion with shallow water equations implemented i...
C3DE is a 3D Game Engine powered by MonoGame