A repo for my research on planet rendering in c++ | opengl **Now runs o...
CPU forward/deferred rasterizer with depth-buffering, texture mapping, n...
🎥 Graphics Kernel: flexible, highly configurable, extensible render eng...
A work in progress solution for capsule shadows in Unity.
Modern, flexible computer graphics and rendering engine, written in C++2...
CVPR 2023: Learning to Render Novel Views from Wide-Baseline Stereo Pairs
Art of Illusion modeling and rendering suite - core application and tools
CPU Raytracer algorithm with shadows, reflections, refractions and simpl...
Simple graphics engine used as submodule in many of my projects
Exporter for blender that exports the scene into pbrt's ascii file format.
Demo for "MoSculp: Interactive Visualization of Shape and Time"
Volumetric progressive photon mapping written in C++.
A simple editor script that emulates specular highlighting for every lig...
Work in progress voxel tracer. This is intended to be an offline solutio...