[BMVC-20] Official PyTorch implementation of PPDet.
This repo contains the official implementation of ICCV 2023 paper "Keep ...
The implementation of "Shape Adaptor: A Learnable Resizing Module" [ECCV...
Fast object pool for Unity
SoftPoolNet: Shape Descriptor for Point Cloud Completion and Classificat...
Object pooling system for Unity.
Core Framework for Unity
Various advanced tools built for Unreal Engine 4
UltimateSpawner is a simple spawn system created for Unity projects
Go library that wraps http.Client to provide seamless higher-level conne...
Some basic C# tools for Unity3D.
Keras implementation of BlurPool layers described in "Making Convolution...
A thread-safe ByteBuffer pool that allows for the automatic reuse of Byt...
Gum is a collection of tools focusing mainly on game development with th...
Code for Statistically-motivated Second-order Pooling, ECCV2018