Physically-based CPU and GPU ray-tracer
Physically based renderer with Path Tracing and Photon Mapping.
A program with an implemented Monte Carlo Ray Tracer algorithm for globa...
minimal but extensible header only implementation of photon mapping in C++
A collection of gradient-domain light transport algorithms implemented w...
Volumetric progressive photon mapping written in C++.
Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018
Monte Carlo Raytracer from Scratch in C++11/14